Marvel: Avengers Alliance Fanfic Universe Wiki
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Warp

Class: Scrappericon Scrapper
Health: Bar01 Bar01 Bar01 Bar02 Bar02  3
Stamina: Bar01 Bar02 Bar02 Bar02 Bar02  1
Attack: Bar01 Bar01 Bar01 Bar02 Bar02  3
Defense: Bar01 Bar01 Bar01 Bar02 Bar02  3
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar02  4
Evasion: Bar01 Bar01 Bar01 Bar01 Bar02  4
Initiative: 0
Effects:
Takes 2 actions every round.

Bio:
Emil LaSalle is a French man with the ability to open portals between any two locations that he chooses and travel through them. He can also bring others through the portals as well.
Appearances
First DC: Justice League Legion Appearance:
First Comic Appearance: New Teen Titans vol. 1 #14 (December 1981)
Story Appearances
Season 1: None
Season 2:
Special Operations Appearances
Missions: None
Other Appearances
Daily Missions: None
Simulator: None

Actions[]

<tabber> |-|Default=

Action Type Target # of Hits Cooldown Total Damage Effects
"Disconnected" Punch
(default counter/follow-up)
Unarmed Melee One Enemy 1 n/a 451 - 647 Special Properties
Stealthy - Does not trigger counter-attacks or protect abilitiesStealthy - Does not trigger counter-attacks or protect abilities Stealthy
One Enemy
Counteract - Many beneficial status effects are replaced with their opposite • Many passive effects get negated with their counter debuff • Creates a negative effect according to the class of the targetCounteract - Many beneficial status effects are replaced with their opposite • Many passive effects get negated with their counter debuff • Creates a negative effect according to the class of the target Counteract
Lock-On (3 turns) - Taking additional damage from ranged attacksLock-On (3 turns) - Taking additional damage from ranged attacks Lock-On
Pinioned (2 rounds) - Attacks against this target have a 10% chance to apply Stun; If the an attack already has a chance to stun, this effect adds to the percentage chance; This effect gets removed once this target becomes inflicted with StunPinioned (2 rounds) - Attacks against this target have a 10% chance to apply Stun; If the an attack already has a chance to stun, this effect adds to the percentage chance; This effect gets removed once this target becomes inflicted with Stun Pinioned
Portal Loop Debuff One Enemy 4 2 rounds n/a Special Properties
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects Subtle
One Enemy
Constant Stream Target - This target will get attacked by the enemy with Constant Target Focus every turn in battle; This effect gets removed after triggering 5 times or if the target with Constant Target Focus gets hitConstant Stream Target - This target will get attacked by the enemy with Constant Target Focus every turn in battle; This effect gets removed after triggering 5 times or if the target with Constant Target Focus gets hit Constant Stream Target
Straining (2 rounds) - Losing Stamina every round or after performing hostile actions; Lowers Evasion; This effect can be applied 3 timesStraining (2 rounds) - Losing Stamina every round or after performing hostile actions; Lowers Evasion; This effect can be applied 3 times Straining
Sudden Stop - Takes 950 damage and gains Broken Bones, Grounded, and Heavy Impact after Constant Stream Target gets removedSudden Stop - Takes 950 damage and gains Broken Bones, Grounded, and Heavy Impact after Constant Stream Target gets removed Sudden Stop
Vertigo - Lowers Accuracy by 20%; This effect can be applied up to 3 timesVertigo - Lowers Accuracy by 20%; This effect can be applied up to 3 times Vertigo
Self
Constant Stream Target - Attacks the enemy with Constant Stream Target every turn in battle with the last selected attack; Preforming any other action removes this effect; Getting attacked removed this effect; Cannot be protected from attacks while this effect is activeConstant Stream Target - Attacks the enemy with Constant Stream Target every turn in battle with the last selected attack; Preforming any other action removes this effect; Getting attacked removed this effect; Cannot be protected from attacks while this effect is active Constant Target Focus
Gravity Drop Kick Unarmed Melee One Enemy 1 1 round 601 - 932 Special Properties
Diving Attack - Guaranteed to crit against non-Flying enemiesDiving Attack - Guaranteed to crit against non-Flying enemies Diving Attack
Wallbreaking Attack - This attack triggers a follow-up attack against enemies with Protect or Shield effects; Stacks with other follow-up effectsWallbreaking Attack - This attack triggers a follow-up attack against enemies with Protect or Shield effects; Stacks with other follow-up effects Wallbreaking Attack
One Enemy
Staggered (3 rounds) - Cannot dodge most attacks; Ignores most Advoidance effectsStaggered (3 rounds) - Cannot dodge most attacks; Ignores most Advoidance effects Staggered
 (1 round) - Single-target attacks provoke a counter-attack (1 round) - Single-target attacks provoke a counter-attack Fumbling
Medical Supplies from the Sky Summon Buff One Ally n/a 1 round n/a Special Properties
Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks Quick Action
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects Subtle
One Ally
Detox (2 rounds) - Removes and prevents damage over time effectsDetox (2 rounds) - Removes and prevents damage over time effects Detox
Heal - Restores some healthHeal - Restores some health Heal
Remove Debuffs - Remove harmful status effects from the targetRemove Debuffs - Remove harmful status effects from the target Remove Debuffs
Protection Portal Buff Self n/a 1 round n/a Special Properties
Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks Quick Action
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects Subtle
Self
Protection Portal - Avoids the next Melee attack; Avoids the next Ranged attack, stores it, and repels the same attack to the the attacker after 1 round; Removed after triggeringProtection Portal - Avoids the next Melee attack; Avoids the next Ranged attack, stores it, and repels the same attack to the the attacker after 1 round; Removed after triggering Protection Portal
Junkyard Rubble Summon Ranged All Enemies 4 n/a 394 - 506 Special Properties
Summoning Attack - Does not trigger counter or retaliation effectsSummoning Attack - Does not trigger counter or retaliation effects Summon Attack
All Enemies
Collapsing Infrastructure (2 rounds) - Deals damage each round; Stacks are increased by Ground attacks; Stacks up to 5 times; Cannot be removed by status removal effectsCollapsing Infrastructure (2 rounds) - Deals damage each round; Stacks are increased by Ground attacks; Stacks up to 5 times; Cannot be removed by status removal effects Collapsing Infrastructure x2
Ascending Strike from Below Unarmed Melee One Enemy 1 n/a 614 - 852 Special Properties
Exploit Strain - Deal extra damage against Straining targetsExploit Strain - Deal extra damage against Straining targets Exploit Strain
Stealthy - Does not trigger counter-attacks or protect abilitiesStealthy - Does not trigger counter-attacks or protect abilities Stealthy
Self
Rising Up - Has a chance to gain Focused, Fortified, Agile, or StrengthenedRising Up - Has a chance to gain Focused, Fortified, Agile, or Strengthened Rising Up
Wind-Up - Next attack does 25% more damageWind-Up - Next attack does 25% more damage Wind-Up







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