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Vibration Manipulation Gauntlets
Vibration Manipulation Gauntlets

—Image © Marvel and Playdom
Gear Stats
Power Level: Agent Level+10
Stamina: 22%
Target: One Enemy
Total Damage: 515 - 613
Hit / Critical: 90% / 16%
Number of Hits: 1
PVP Bonus:  +19,403 OFF
 +9,702 DEF
Type: Ranged Sonic Tech
Description:

Everything's shaking

Availability and Requirements:
Gold icon.png Cost: 64
Silver-icon.png Sell: 250
Tooltip
Vibration Manipulation Gauntlets 

Ranged Sonic Tech
One Enemy
PVP BONUS
+19403 OFF   +9702 DEF

Vibration Manipulation Gauntlets
Pwr Lvl: Agent Level+10 Stamina: 22%
Damage: 515 - 613 Hit/Crit: 90%/16%
Hits: 1
Deadly Crits - Deals extra damage on critical hitsDeadly Crits - Deals extra damage on critical hits Finest Hour! - Deals extra damage while affected by Agile, Focused, Fortified, and StrengthenedFinest Hour! - Deals extra damage while affected by Agile, Focused, Fortified, and Strengthened Combo Setup (2 rounds) - The next unarmed attack against this target deals extra damageCombo Setup (2 rounds) - The next unarmed attack against this target deals extra damage Foreshock - • Ground attacks against this target deal extra damageForeshock - • Ground attacks against this target deal extra damage Shell Shocked (1 round) - Takes damage after using an offensive action; Chance to take damage after using a counter-attack or follow-upShell Shocked (1 round) - Takes damage after using an offensive action; Chance to take damage after using a counter-attack or follow-up Aftershock - • Deals Ground Damage to affected character's team before the next action • Removed after Aftershock is triggeredAftershock - • Deals Ground Damage to affected character's team before the next action • Removed after Aftershock is triggered

Effects


Special Properties

Deadly Crits - Deals extra damage on critical hitsDeadly Crits - Deals extra damage on critical hits Deadly Crits:

  • Deals extra damage on critical hits.

Finest Hour! - Deals extra damage while affected by Agile, Focused, Fortified, and StrengthenedFinest Hour! - Deals extra damage while affected by Agile, Focused, Fortified, and Strengthened Finest Hour!:


One Enemy

Combo Setup (2 rounds) - The next unarmed attack against this target deals extra damageCombo Setup (2 rounds) - The next unarmed attack against this target deals extra damage Combo Setup:

  • The next unarmed attack against this target deals extra damage.

Foreshock - • Ground attacks against this target deal extra damageForeshock - • Ground attacks against this target deal extra damage Foreshock:

  • Ground attacks against this target deal extra damage.

Shell Shocked (1 round) - Takes damage after using an offensive action; Chance to take damage after using a counter-attack or follow-upShell Shocked (1 round) - Takes damage after using an offensive action; Chance to take damage after using a counter-attack or follow-up Shell Shocked:

  • Takes damage after using an offensive action.
  • Chance to take damage after using a counter-attack or follow-up.

Aftershock - • Deals Ground Damage to affected character's team before the next action • Removed after Aftershock is triggeredAftershock - • Deals Ground Damage to affected character's team before the next action • Removed after Aftershock is triggered Aftershock: 15% chance

  • Deals Ground Damage to affected character's team before the next action
  • Removed after Aftershock is triggered


Notes

  • This Gear is based on Quake.
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