Marvel: Avengers Alliance Fanfic Universe Wiki
Advertisement
VehrnHead
VehrnSprite
VehrnBattle

Bio[]

A devoted Yalortian Paladin from the southern lands. He was sent on a mission to explore the mysterious outbreak of monsters in Canonia, and the missing Shaman, as the Priests that he serves sensed that Evil was afoot...

The typical Paladin, Vehrn is self-righteous, arrogant, blindly religious and devoted to his cause. He means well and lives to help others, but he lives to serve and merely obeys his orders rather than thinking for himself, calling those who oppose his masters 'heathens' and suchlike.

Class: Scrapper[]

Gains Close Quarters Combat when attacking or attacked by Infiltrators. Performs a follow-up attack and attacks are guaranteed to hit.

Passive[]

Yalortian Blessing (team) - restores health and stamina each round. Removes a debuff each turn. Immune to Depower, Blinding, Mind Control, Possessed, and Disoriented. All attacks become Hallowed, doing extra damage to demons, vampires, and undead.

Attacks[]

L1 - Smite Evil
Slashing Melee
One Enemy
(special) Ethereal Strike - ignores avoidance and incorporeal effects.
(enemy) Blinded - next single-target attack has a chance to miss.
(enemy) Tenderized - takes extra damage from slashing attacks
(self) Honed Edge - next attack is guaranteed to be a critical hit

L2 - Green Lightning
Ranged Electric Magic
One Enemy
(enemy) Static Charge - nearby electric attacks may chain to this target, causing extra damage.
(enemy) Bane - takes extra damage from magic attacks and effects
(enemy) Winded - removes and prevents follow-up attacks.
(all allies) Energize - restores stamina

L6 - Lay On Hands
Buff Heal
One Ally
2 round cooldown
(ally) Remove Debuffs
(ally) Rising Up - gains either Fortified, Strengthened, Focused, or Agile.

L9 - Emerald Shock
Slashing Electric Melee
One Enemy
(special) Ethereal Strike - ignores avoidance and incorporeal effects.
(special) Exploits Tenderize - does extra damage to tenderized enemies
(special) Deadly Crits - deals extra damage on critical hits
(enemy) Subdue - melee attacks do 40% less damage and cannot crit
(enemy) Off-Balance - removes and prevents counter-attack effects.

Team-Up Bonuses[]

Alias-less
Arcane Arts
Belfan
Orphanage
Redheads
You Have My Sword

Advertisement