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Blastericon Bruisericon  Vegeta
Vegeta
Base Stats
Health: Bar01 Bar01 Bar01 Bar01 Bar02   -
Stamina: Bar01 Bar01 Bar01 Bar02 Bar02   -
Attack: Bar01 Bar01 Bar01 Bar01 Bar02   -
Defense: Bar01 Bar01 Bar01 Bar02 Bar02   -
Accuracy: Bar01 Bar01 Bar02 Bar02 Bar02   -
Evasion: Bar01 Bar01 Bar01 Bar02 Bar02   -
Effects:

Prince of Saiyans - • Gains Saiyan Pride and uses it to self-revivePrince of Saiyans - • Gains Saiyan Pride and uses it to self-revive Prince of Saiyans

Flying - Immune to most ground attacksFlying - Immune to most ground attacks Flying

Gravity Training - • Immune to Weightlessness and Grounded, stat reductions are less effectiveGravity Training - • Immune to Weightlessness and Grounded, stat reductions are less effective Gravity Training

Cost and Requirements:

Complete Super Collection

Organization/s:

Dragon Team, (formerly) Frieza Army

Bio:
{{{bio}}}
50px link= Aerial Brawl
Stamina Cost: 10%
Target: One Enemy
Cooldown: n/a
# of Hits: 8
Hit/Critical: n/a
Type: Melee Unarmed
Properties:

This is Super Vegeta! - • Gains buffs with Super Saiyan FormsThis is Super Vegeta! - • Gains buffs with Super Saiyan Forms This is Super Vegeta!

Exploits Combos - Deals extra damage against targets with Combo SetupExploits Combos - Deals extra damage against targets with Combo Setup Exploits Combos

One Enemy

Combo Setup (2 rounds) - The next unarmed attack against this target deals extra damageCombo Setup (2 rounds) - The next unarmed attack against this target deals extra damage Combo Setup

Grounded (2 rounds) - • Flying characters are no longer immune to Ground attacks • Ignores most evasion effects • Ground attacks are guaranteed to be critical hitsGrounded (2 rounds) - • Flying characters are no longer immune to Ground attacks • Ignores most evasion effects • Ground attacks are guaranteed to be critical hits Grounded

50px link= Galick Gun Level 2
Stamina Cost: 20%
Target: One Enemy
Cooldown: 1 turn
# of Hits: 3
Hit/Critical: 90%/5%
Type: Ranged Energy
Properties:

Deadly Crits - Deals extra damage on critical hitsDeadly Crits - Deals extra damage on critical hits Deadly Crits

One Enemy

Pressure Points - Has a chance to cause Dizzy, Exposed, Slowed or WeakenedPressure Points - Has a chance to cause Dizzy, Exposed, Slowed or Weakened Pressure Points

50px link= Big Bang Attack Level 2
Stamina Cost: 20%
Target: One Enemy
Cooldown: 2 turns
# of Hits: 1
Hit/Critical: 90%/10%
Type: Ranged Energy
Properties:

Paragon Exploiter - Deals extra damage against targets with Combo Setup, Dizzy, Exposed, Slowed, Stunned or WeakenedParagon Exploiter - Deals extra damage against targets with Combo Setup, Dizzy, Exposed, Slowed, Stunned or Weakened Paragon Exploiter

One Enemy:

Blinded - Next single-target attack has a 50% chance to missBlinded - Next single-target attack has a 50% chance to miss Blinded

Cosmic Burn (3 rounds) - Deals damage evry turn based on how high the character's health isCosmic Burn (3 rounds) - Deals damage evry turn based on how high the character's health is Cosmic Burn

Melt Armor (2 rounds) - All attacks against this target ignore defenseMelt Armor (2 rounds) - All attacks against this target ignore defense Melt Armor

50px link= Energy Wave Volley Level 2
Stamina Cost: 15%
Target: All Enemies
Cooldown: 1 turn
# of Hits: 20
Hit/Critical: 75%/5%
Type: Energy Ranged
All Enemies:

Shell Shocked (1 round) - Takes damage after using an offensive action; Chance to take damage after using a counter-attack or follow-upShell Shocked (1 round) - Takes damage after using an offensive action; Chance to take damage after using a counter-attack or follow-up Shell Shocked

Shaken - Unable to use Ranged abilities.Shaken - Unable to use Ranged abilities. Shaken

50px link= Power Up Level 6
Stamina Cost: Restores 20%
Target: Self
Cooldown: n/a
# of Hits: n/a
Hit/Critical: n/a
Type: Buff Energy
Properties:

Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks Quick Action

Super Saiyan Escalation - •  Gains Super Saiyan if you have Power Up, gain Super Saiyan 2 if you have Super SaiyanSuper Saiyan Escalation - •  Gains Super Saiyan if you have Power Up, gain Super Saiyan 2 if you have Super Saiyan Super Saiyan Escalation

Self:


Power Up - • Increases attack and defence and removes some debuffsPower Up - • Increases attack and defence and removes some debuffs Power Up

50px link= Final Flash Level 9
Stamina Cost: 40%
Target: All Enemies
Cooldown: 5 turns
# of Hits: 6
Hit/Critical: 90/10%
Type: Energy Ranged
Properties:

Death is only the beginning - • Gains bonuses for Super Saiyan formsDeath is only the beginning - • Gains bonuses for Super Saiyan forms Visible from Space

Paragon Exploiter - Deals extra damage against targets with Combo Setup, Dizzy, Exposed, Slowed, Stunned or WeakenedParagon Exploiter - Deals extra damage against targets with Combo Setup, Dizzy, Exposed, Slowed, Stunned or Weakened Paragon Exploiter

Desperation Attack - The lower this character's Health, the more damage this attack doesDesperation Attack - The lower this character's Health, the more damage this attack does Desperation Attack


Blastericon Bruisericon  Vegeta
Vegeta
Base Stats
Health: Bar01 Bar01 Bar01 Bar01 Bar02   -
Stamina: Bar01 Bar01 Bar01 Bar02 Bar02   -
Attack: Bar01 Bar01 Bar01 Bar01 Bar02   -
Defense: Bar01 Bar01 Bar01 Bar02 Bar02   -
Accuracy: Bar01 Bar01 Bar02 Bar02 Bar02   -
Evasion: Bar01 Bar01 Bar01 Bar02 Bar02   -
Effects:

Prince of Saiyans - • Gains Saiyan Pride and uses it to self-revivePrince of Saiyans - • Gains Saiyan Pride and uses it to self-revive Prince of Saiyans

Flying - Immune to most ground attacksFlying - Immune to most ground attacks Flying

Gravity Training - • Immune to Weightlessness and Grounded, stat reductions are less effectiveGravity Training - • Immune to Weightlessness and Grounded, stat reductions are less effective Gravity Training

[[|]]

Cost and Requirements:

Complete Super Collection

Organization/s:

Dragon Team, (formerly) Frieza Army

Bio:
{{{bio}}}
50px link= Aerial Brawl
Stamina Cost: 10%
Target: One Enemy
Cooldown: n/a
# of Hits: 8
Hit/Critical: n/a
Type: Melee Unarmed
Properties:

This is Super Vegeta! - • Gains buffs with Super Saiyan FormsThis is Super Vegeta! - • Gains buffs with Super Saiyan Forms This is Super Vegeta!

Exploits Combos - Deals extra damage against targets with Combo SetupExploits Combos - Deals extra damage against targets with Combo Setup Exploits Combos

One Enemy

Combo Setup (2 rounds) - The next unarmed attack against this target deals extra damageCombo Setup (2 rounds) - The next unarmed attack against this target deals extra damage Combo Setup

Grounded (2 rounds) - • Flying characters are no longer immune to Ground attacks • Ignores most evasion effects • Ground attacks are guaranteed to be critical hitsGrounded (2 rounds) - • Flying characters are no longer immune to Ground attacks • Ignores most evasion effects • Ground attacks are guaranteed to be critical hits Grounded

50px link= Galick Gun Level 2
Stamina Cost: 20%
Target: One Enemy
Cooldown: 1 turn
# of Hits: 3
Hit/Critical: 90%/5%
Type: Ranged Energy
Properties:

Deadly Crits - Deals extra damage on critical hitsDeadly Crits - Deals extra damage on critical hits Deadly Crits

One Enemy

Pressure Points - Has a chance to cause Dizzy, Exposed, Slowed or WeakenedPressure Points - Has a chance to cause Dizzy, Exposed, Slowed or Weakened Pressure Points

50px link= Big Bang Attack Level 2
Stamina Cost: 20%
Target: One Enemy
Cooldown: 2 turns
# of Hits: 1
Hit/Critical: 90%/10%
Type: Ranged Energy
Properties:

Paragon Exploiter - Deals extra damage against targets with Combo Setup, Dizzy, Exposed, Slowed, Stunned or WeakenedParagon Exploiter - Deals extra damage against targets with Combo Setup, Dizzy, Exposed, Slowed, Stunned or Weakened Paragon Exploiter

One Enemy:

Blinded - Next single-target attack has a 50% chance to missBlinded - Next single-target attack has a 50% chance to miss Blinded

Cosmic Burn (3 rounds) - Deals damage evry turn based on how high the character's health isCosmic Burn (3 rounds) - Deals damage evry turn based on how high the character's health is Cosmic Burn

Melt Armor (2 rounds) - All attacks against this target ignore defenseMelt Armor (2 rounds) - All attacks against this target ignore defense Melt Armor

50px link= Energy Wave Volley Level 2
Stamina Cost: 15%
Target: All Enemies
Cooldown: 1 turn
# of Hits: 20
Hit/Critical: 75%/5%
Type: Energy Ranged
All Enemies:

Shell Shocked (1 round) - Takes damage after using an offensive action; Chance to take damage after using a counter-attack or follow-upShell Shocked (1 round) - Takes damage after using an offensive action; Chance to take damage after using a counter-attack or follow-up Shell Shocked

Shaken - Unable to use Ranged abilities.Shaken - Unable to use Ranged abilities. Shaken

50px link= Power Up Level 6
Stamina Cost: Restores 20%
Target: Self
Cooldown: n/a
# of Hits: n/a
Hit/Critical: n/a
Type: Buff Energy
Properties:

Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks Quick Action

Super Saiyan Escalation - •  Gains Super Saiyan if you have Power Up, gain Super Saiyan 2 if you have Super SaiyanSuper Saiyan Escalation - •  Gains Super Saiyan if you have Power Up, gain Super Saiyan 2 if you have Super Saiyan Super Saiyan Escalation

Self:


Power Up - • Increases attack and defence and removes some debuffsPower Up - • Increases attack and defence and removes some debuffs Power Up

50px link= Final Flash Level 9
Stamina Cost: 40%
Target: All Enemies
Cooldown: 5 turns
# of Hits: 6
Hit/Critical: 90/10%
Type: Energy Ranged
Properties:

Death is only the beginning - • Gains bonuses for Super Saiyan formsDeath is only the beginning - • Gains bonuses for Super Saiyan forms Visible from Space

Paragon Exploiter - Deals extra damage against targets with Combo Setup, Dizzy, Exposed, Slowed, Stunned or WeakenedParagon Exploiter - Deals extra damage against targets with Combo Setup, Dizzy, Exposed, Slowed, Stunned or Weakened Paragon Exploiter

Desperation Attack - The lower this character's Health, the more damage this attack doesDesperation Attack - The lower this character's Health, the more damage this attack does Desperation Attack

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