A long-slain flying fish, risen to unlife out of sheer force of will and pure hatred for its killer.
Gains Combat Reflexes when attacking or attacked by Tacticians. Counters attacks and attacks become stealthy.
Flying - immune to ground attacks
Flammable - vulnerable to fire and energy attacks
(enemy) Waterlogged - reduces evasion but prevents burning
Ranged Water Shadow Magic
(enemy) Blinded - next single-target attack has a chance to miss
(enemy) Poisoned - takes damage each turn. Attack reduced.