Marvel: Avengers Alliance Fanfic Universe Wiki
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Lucia von Bardas

Class: Generalisticon Generalist
Health: Bar01 Bar01 Bar01 Bar01 Bar02  4
Stamina: Bar01 Bar01 Bar01 Bar02 Bar02  3
Attack: Bar01 Bar01 Bar01 Bar02 Bar02  3
Defense: Bar01 Bar01 Bar01 Bar01 Bar01  5
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar02  4
Evasion: Bar01 Bar01 Bar01 Bar02 Bar02  3
Effects:

Combat Analysis - Applies Combat Data to any enemy that attacks, reducing accuracy, evasion, and increasing the chance for critical hitsCombat Analysis - Applies Combat Data to any enemy that attacks, reducing accuracy, evasion, and increasing the chance for critical hits Combat Analysis
Doomtech - Takes reduced damage from Tech attacks, Tech actions cannot be locked out, Susceptible to Doctor Doom’s controlDoomtech - Takes reduced damage from Tech attacks, Tech actions cannot be locked out, Susceptible to Doctor Doom’s control Doomtech
Cybernetic - Immune to Bleeding, Burning, Chilled, and Obsolete Tech; Very high crit resistanceCybernetic - Immune to Bleeding, Burning, Chilled, and Obsolete Tech; Very high crit resistance Cybernetic
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects Relentless

Appearances
First Marvel: Avengers Alliance Appearance:
First Comic Appearance:
Story Appearances
Season 1: None
Season 2: N/A
Special Operations Appearances
Missions:
Other Appearances
Daily Missions: N/A
Simulator: N/A

Actions[]

Ability Type Target # of Hits Cooldown Effects
Take Power!
(default counter / follow-up)
Ranged Energy One Enemy 3 n/a One Enemy
Radiation Exposure (3 rounds) - Deals damage every turn; Increases damage taken from energy attacksRadiation Exposure (3 rounds) - Deals damage every turn; Increases damage taken from energy attacks Radiation Exposure x3
Combat Data - Lowers EvasionCombat Data - Lowers Evasion Combat Data
Laserbeam Ranged Energy One Enemy 1 n/a Special Properties
Guaranteed Hit - 100% chance to hit..Guaranteed Hit - 100% chance to hit.. Guaranteed Hit
One Enemy
Target Focus (2 rounds) - Increases damage taken by the next single-target attackTarget Focus (2 rounds) - Increases damage taken by the next single-target attack Target Focus
Burning (2 rounds) - Taking damage every turn; Defense reduced; Cancelled by chilledBurning (2 rounds) - Taking damage every turn; Defense reduced; Cancelled by chilled Burning
Self
Perfect Shot (2 rounds) - Next ranged attack deals extra damagePerfect Shot (2 rounds) - Next ranged attack deals extra damage Perfect Shot
Free Rule Ranged One Enemy 1 1 round Special Properties
Combat Assessment - Deals extra damage against targets with Combat DataCombat Assessment - Deals extra damage against targets with Combat Data Combat Assessment
Exploits Burning - Deals extra damage against Burning targetsExploits Burning - Deals extra damage against Burning targets Exploits Burning
Wild Shots - Has a low chance to hitWild Shots - Has a low chance to hit Wild Shots
Free the Country Buff All Allies n/a n/a Special Properties
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects Subtle
All Allies
Tech Upgrade (3 rounds) - Technology attacks do extra damageTech Upgrade (3 rounds) - Technology attacks do extra damage Tech Upgrade
Tactical Suite (2 rounds) - Allies take less damage from Counter-Attacks, Allies take less damage from Follow-Up AttacksTactical Suite (2 rounds) - Allies take less damage from Counter-Attacks, Allies take less damage from Follow-Up Attacks Tactical Suite
Taser Shock Ranged Electric One Enemy 1 1 Round Special Properties
Boon Buster - Deals increased damage against targets with Strengthened, Fortified, Focused, Agile, Shield, or Regen effectsBoon Buster - Deals increased damage against targets with Strengthened, Fortified, Focused, Agile, Shield, or Regen effects Boon Buster
One Enemy
Obsolete Tech - Prevents Technology attacks; Removes beneficial Technology status effectsObsolete Tech - Prevents Technology attacks; Removes beneficial Technology status effects Obsolete Tech
Incapacitation (2 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targetsIncapacitation (2 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targets Incapacitation
Static Charge (3 rounds) - Nearby electric attacks may chain to this target, causing extra damage.Static Charge (3 rounds) - Nearby electric attacks may chain to this target, causing extra damage. Static Charge
Doom Grenade Ranged Explosion One Enemy 1 1 Round Special Properties
Splash Damage - Deals additional damage to all enemiesSplash Damage - Deals additional damage to all enemies Splash Damage
One Enemy
Neutralized - Removes and prevents stat increasing effectsNeutralized - Removes and prevents stat increasing effects Neutralized
Exhausted (1 round) - Cannot take extra turns; Quick Actions become normal actions (5 Cosmic Energy)Exhausted (1 round) - Cannot take extra turns; Quick Actions become normal actions (5 Cosmic Energy) Exhausted
Impaired (1 round) - Attacks from target enemy do 20% less damage and cannot crit; Cancelled by Restrain or SubdueImpaired (1 round) - Attacks from target enemy do 20% less damage and cannot crit; Cancelled by Restrain or Subdue Impaired

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