Marvel: Avengers Alliance Fanfic Universe Wiki
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H.I.V.E. Cannon
Organization: H.I.V.E.

Class: Bruisericon Bruiser
Health: Bar01 Bar01 Bar01 Bar02 Bar02  3
Stamina: Bar01 Bar01 Bar02 Bar02 Bar02  2
Attack: Bar01 Bar01 Bar01 Bar02 Bar02  3
Defense: Bar01 Bar01 Bar01 Bar02 Bar02  3
Accuracy: Bar01 Bar01 Bar01 Bar02 Bar02  3
Evasion: Bar01 Bar02 Bar02 Bar02 Bar02  1
Initiative: 0
Effects:
Takes 1 action every round.

Appearances
First DC: Justice League Legion Appearance:
First Comic Appearance:
Story Appearances
Season 1: None
Season 2:
Special Operations Appearances
Missions: None
Other Appearances
Daily Missions: None
Simulator: None

Actions[]

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Action Type Target # of Hits Cooldown Total Damage Effects
Missile Mayhem
(default counter/follow-up)
Explosion Ranged All Enemies 1 n/a 214 - 352 All Enemies
Flustered - Unable to use Buff abilitiesFlustered - Unable to use Buff abilities Flustered
Incapacitation (2 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targetsIncapacitation (2 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targets Incapacitation 30% chance
Shell Shocked (1 round) - Takes damage after using an offensive action; Chance to take damage after using a counter-attack or follow-upShell Shocked (1 round) - Takes damage after using an offensive action; Chance to take damage after using a counter-attack or follow-up Shell Shocked
Ramming Melee One Enemy 1 n/a 239 - 384 Special Properties
Paragon Exploiter - Deals extra damage against targets with Combo Setup, Dizzy, Exposed, Slowed, Stunned or WeakenedParagon Exploiter - Deals extra damage against targets with Combo Setup, Dizzy, Exposed, Slowed, Stunned or Weakened Paragon Exploiter
One Enemy
Off-balance (1 round) - Removes and prevents Counter-Attack effects (2 Cosmic Energy)Off-balance (1 round) - Removes and prevents Counter-Attack effects (2 Cosmic Energy) Off-balance
Winded (1 Round) - Removes and prevents Follow-Up attacks (5 Cosmic Energy)Winded (1 Round) - Removes and prevents Follow-Up attacks (5 Cosmic Energy) Winded
Heavy Round Explosion Ranged One Enemy 1 n/a 376 - 501 One Enemy
Constrained - Gains Pressure Points after attacking; Does not apply to counter and follow-up attacksConstrained - Gains Pressure Points after attacking; Does not apply to counter and follow-up attacks Constrained
Addled (2 rounds) - 60% chance to perform when performing an action to do a random different action insteadAddled (2 rounds) - 60% chance to perform when performing an action to do a random different action instead Addled
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