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Gamma Rays Emitter[]

Gamma Gadget
  • The Gamma Containement Set, part 1 of 4
  • Found in Gamma Outbreak, Mission 1
  • Type: Ranged, Debuff, Energy
  • Target: All enemies
  • Cooldown: 1 Round
  • Special: Background Radiation
    • All allies and enemies gain Hulk Up at the start of each round
    • All allies and enemies have a chance to get a stack of Radiation Exposure at the start of every round
  • Special: Radiation Converter
    • Consumes all stacks of Radiation Exposure on allies and inflicts them on all enemies
  • Special: Gamma Overload
    • Targets with 5 stacks of Hulk Up gain Hulked Out (Greatly increases Attack and Defense, but greatly decreases Accuracy and Evasion)
  • All enemies: Radiation Exposure (Deals damage very turn; energy attacks deal more damage)
  • All: 1-2 stacks of Hulk Up (Increases Attack and Accuracy; stacks up to 5 times)

Gamma Rifle 9000[]

Baltag's Blaster
  • The Gamma Containement Set, part 2 of 4
  • Found in Gamma Outbreak, Mission 2
  • Type: Ranged, Energy
  • Target: One enemy
  • Cooldown: 3 Rounds
  • Special: Gamma Overload
    • Targets with 5 stacks of Hulk Up gain Hulked Out (Greatly increases Attack and Defense, but greatly decreases Accuracy and Evasion)
  • One enemy: 1-4 stacks of Hulk Up (Increases Attack and Accuracy; stacks up to 5 times)
  • One enemy: Melt Armor (All attacks against this target ignore the defense stat)

Stark Sonic Cannon[]

Sonic Blaster
  • The Gamma Containement Set, part 3 of 4
  • Found in Gamma Outbreak, Mission 3
  • Cooldown: 2 Rounds (shared)
  • Special: Multi-Function (Can be used to perform different actions)

Action 1: Debilitating Waves[]

  • Type: Debuff, Sonic
  • Target: All enemies
  • Special: Quick Action (Grants an extra turn after this one)
  • All enemies: Dizzy (Accuracy reduced by 25%)
  • All enemies: Slowed (Evasion reduced by 25%)
  • All enemies: Debilitated (Psychic actions have a 40% chance to fail; other actions have a 20% chance to fail)
  • All enemies: Disoriented (30% chance) (Single-target attacks have a chance to hit allies; removed after hitting an ally)

Action 2: Incapacitative Blast[]

Canon sonique
  • Type: Ranged, Sonic
  • Target: One enemy
  • Special: Made to Stop Monsters (Exploits Hulk Up and Hulked Out; chance to inflict Incapacitated is increased by each stack of Hulk Up)
  • One enemy: Incapacitated (40% chance to lose a turn after any action; counts as Stun for actions that affect those targets)

Heavy Gauntlets[]

Gamma Knuckles
  • The Gamma Containement Set, part 4 of 4
  • Found in Gamma Outbreak, Mission 3 (epic boss)
  • Type: Melee
  • Target: One enemy
  • Cooldown: 1 Round
  • Special: Extra-Heavy Weapon
    • If the Agent has 1-2 stacks of Hulk Up, this weapon gains Defensive Stance (Has a chance to block attacks, taking reduced damage) and Toe-to-Toe (Next melee attack deals extra damage)
    • If the Agent has 3-4 stacks of Hulk Up, this weapon gains Wide-Open ( Taking additional damage from melee attacks) and Exposed (Defense reduced by 25%)
    • If the Agent has 5 stacks of Hulk Up, this weapon gains Indomitable Spirit (Suppresses most effects that prevent or remove buffs) and Inavoidable (This attack can't be interrupted)
  • Special: Deadly Crits (Deals extra damage with critical hits)
  • Special: Brutal Strike (Ignores Resurrection effects)
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