Marvel: Avengers Alliance Fanfic Universe Wiki
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Cahdok
Organization: Bohrok Swarms

Class: Blastericon Blaster
Health: Bar01 Bar01 Bar01 Bar01 Bar01  5
Stamina: Bar01 Bar01 Bar02 Bar02 Bar02  2
Attack: Bar01 Bar01 Bar01 Bar01 Bar02  4
Defense: Bar01 Bar01 Bar01 Bar01 Bar02  4
Accuracy: Bar01 Bar01 Bar02 Bar02 Bar02  2
Evasion: Bar01 Bar02 Bar02 Bar02 Bar02  1
Effects:

Bohrok Queen - • Chance to summon random Bohrok each roundBohrok Queen - • Chance to summon random Bohrok each round Bohrok Queen

Bahrag Symbiosis - • Stronger while both Bahrag are presentBahrag Symbiosis - • Stronger while both Bahrag are present Bahrag Symbiosis

Takes 2 actions every round.

Appearances
First Marvel: Avengers Alliance Appearance: None
First Comic Appearance: None
Story Appearances
Season 1: None
Season 2: Unknown
Special Operations Appearances
Missions: None
Other Appearances
Daily Missions: None
Simulator: None
Action Type Target Hit/Crit Effects
Lunging Bite Melee Slashing One Enemy 90%/10% Deadly Crits - Deals extra damage on critical hitsDeadly Crits - Deals extra damage on critical hits Deadly Crits

Brutal Strike - Damage cannot be prevented by resurrection effectsBrutal Strike - Damage cannot be prevented by resurrection effects Brutal Strike

Wide-Open (3 rounds) - Taking additional damage from melee attackWide-Open (3 rounds) - Taking additional damage from melee attack Wide-Open

Mass Incineration Fire Elemental Ranged All Enemies 90%/10% Exploits Chill - Deals extra damage against Chilled targetsExploits Chill - Deals extra damage against Chilled targets Exploits Chill

Burning (2 rounds) - Taking damage every turn; Defense reduced; Cancelled by chilledBurning (2 rounds) - Taking damage every turn; Defense reduced; Cancelled by chilled Burning

Acidic Ambush Ranged Water All Enemies 90%/10% Near Fatal (2 rounds) - Defeats normal enemies with less than 20% health; Greatly damages Bosses with less than 20% healthNear Fatal (2 rounds) - Defeats normal enemies with less than 20% health; Greatly damages Bosses with less than 20% health Near Fatal

Melt Armor (2 rounds) - All attacks against this target ignore defenseMelt Armor (2 rounds) - All attacks against this target ignore defense Melt Armor

Slowed (3 rounds) - Evasion reduced by 25%Slowed (3 rounds) - Evasion reduced by 25% Slowed

Opportunist - Has a chance to cause Cornered, Exhausted, Impaired, Neutralized, Off-Balance, Staggered, or WindedOpportunist - Has a chance to cause Cornered, Exhausted, Impaired, Neutralized, Off-Balance, Staggered, or Winded Opportunist

Tunnelling Landslide Melee Ground All Enemies 90%/10% Digging - • Immune to non-Ground attacksDigging - • Immune to non-Ground attacks Digging

Collapsing Infrastructure (2 rounds) - Deals damage each round; Stacks are increased by Ground attacks; Stacks up to 5 times; Cannot be removed by status removal effectsCollapsing Infrastructure (2 rounds) - Deals damage each round; Stacks are increased by Ground attacks; Stacks up to 5 times; Cannot be removed by status removal effects Collapsing Infrastructure

Shaken - Unable to use Ranged abilities.Shaken - Unable to use Ranged abilities. Shaken

Shred (3 rounds) - Reduces Attack and Defense; Increases damage taken while Bleeding; Counts as Bleeding but is not removed by effects that remove Bleeding; This effect can be applied 3 timesShred (3 rounds) - Reduces Attack and Defense; Increases damage taken while Bleeding; Counts as Bleeding but is not removed by effects that remove Bleeding; This effect can be applied 3 times Shred

Gahdok
Organization: Bohrok Swarms

Class: Bruisericon Bruiser
Health: Bar01 Bar01 Bar01 Bar01 Bar01  5
Stamina: Bar01 Bar01 Bar02 Bar02 Bar02  2
Attack: Bar01 Bar01 Bar01 Bar01 Bar02  4
Defense: Bar01 Bar01 Bar01 Bar01 Bar02  4
Accuracy: Bar01 Bar01 Bar02 Bar02 Bar02  2
Evasion: Bar01 Bar02 Bar02 Bar02 Bar02  1
Effects:

Bohrok Queen - • Chance to summon random Bohrok each roundBohrok Queen - • Chance to summon random Bohrok each round Bohrok Queen

Bahrag Symbiosis - • Stronger while both Bahrag are presentBahrag Symbiosis - • Stronger while both Bahrag are present Bahrag Symbiosis

Takes 2 actions every round.

Appearances
First Marvel: Avengers Alliance Appearance: None
First Comic Appearance: None
Story Appearances
Season 1: None
Season 2: Unknown
Special Operations Appearances
Missions: None
Other Appearances
Daily Missions: None
Simulator: None
Action Type Target Hit/Crit Effects
Lunging Bite Melee Slashing One Enemy 90%/10% Deadly Crits - Deals extra damage on critical hitsDeadly Crits - Deals extra damage on critical hits Deadly Crits

Brutal Strike - Damage cannot be prevented by resurrection effectsBrutal Strike - Damage cannot be prevented by resurrection effects Brutal Strike

Wide-Open (3 rounds) - Taking additional damage from melee attackWide-Open (3 rounds) - Taking additional damage from melee attack Wide-Open

Deep Freeze Ice Elemental Ranged All Enemies 90%/10% Exploits Burning - Deals extra damage against Burning targetsExploits Burning - Deals extra damage against Burning targets Exploits Burning

Chilled (2 rounds) - Taking damage every turn; Evasion reduced; Cancelled by burningChilled (2 rounds) - Taking damage every turn; Evasion reduced; Cancelled by burning Chilled

Frozen (2 rounds) - Debuff = Attacks against this target are guaranteed to hitFrozen (2 rounds) - Debuff = Attacks against this target are guaranteed to hit Frozen

Acid Wave Ranged Water All Enemies 90%/10% Wide-Open (3 rounds) - Taking additional damage from melee attackWide-Open (3 rounds) - Taking additional damage from melee attack Wide-Open

Melt Armor (2 rounds) - All attacks against this target ignore defenseMelt Armor (2 rounds) - All attacks against this target ignore defense Melt Armor

Exposed (3 rounds) - Defense reduced by 25%Exposed (3 rounds) - Defense reduced by 25% Exposed

Drowning - Deals damage every turn; Increases damage each roundDrowning - Deals damage every turn; Increases damage each round Drowning

Waterlogged - • Reduces Evasion • Prevents Template loop detected: Template:TooltipWaterlogged - • Reduces Evasion • Prevents Template loop detected: Template:Tooltip Waterlogged

Erupting Slam Melee Fire All Enemies 90%/10% Pyrophoric - Nearby fire and explosive attacks may chain to this target, causing extra damagePyrophoric - Nearby fire and explosive attacks may chain to this target, causing extra damage Pyrophoric

Melt Armor (2 rounds) - All attacks against this target ignore defenseMelt Armor (2 rounds) - All attacks against this target ignore defense Melt Armor

Incapacitation (2 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targetsIncapacitation (2 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targets Incapacitation

Collapsing Infrastructure (2 rounds) - Deals damage each round; Stacks are increased by Ground attacks; Stacks up to 5 times; Cannot be removed by status removal effectsCollapsing Infrastructure (2 rounds) - Deals damage each round; Stacks are increased by Ground attacks; Stacks up to 5 times; Cannot be removed by status removal effects Collapsing Infrastructure

Winded (1 Round) - Removes and prevents Follow-Up attacks (5 Cosmic Energy)Winded (1 Round) - Removes and prevents Follow-Up attacks (5 Cosmic Energy) Winded

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