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Infiltratoricon  Original Bernard Stark
OriginalBernardStark
Base Stats
Health: Bar01 Bar01 Bar01 Bar01 Bar02  
Stamina: Bar01 Bar01 Bar01 Bar01 Bar02  
Attack: Bar01 Bar01 Bar01 Bar01 Bar02  
Defense: Bar01 Bar01 Bar01 Bar01 Bar02  
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar02  
Evasion: Bar01 Bar01 Bar01 Bar01 Bar02  
Effects:

The Feisty Devil In Pink - Immune to Stun and Exhausted; Immune to damage over time effects; This character's actions cannot be locked-outThe Feisty Devil In Pink - Immune to Stun and Exhausted; Immune to damage over time effects; This character's actions cannot be locked-out The Feisty Devil In Pink
Flamingo Stance - Chance to join in on allied single-target attacks; Chance to retaliate attacks against any ally, including area attacks; Gains Rising Up when attackedFlamingo Stance - Chance to join in on allied single-target attacks; Chance to retaliate attacks against any ally, including area attacks; Gains Rising Up when attacked Flamingo Stance

Cost and Requirements:

1 Command point icon Command Point

Organization/s:
Bio:
Originated from an alternate Earth where Peggy Carter and Edwin Jarvis still live adventures in the 1940s, Bernard Stark came to this Earth after an incursion, and decided to stay and help fight the Worthy. During his time here, he joined the Pet Avengers and quickly rose to the group's leadership. Bernard is the Alliance's most powerful flamingo recruit to date.
Mighty Beak Mighty Beak
Stamina Cost: 4%
Target: One Enemy
Cooldown: n/a
# of Hits: 1
Hit/Critical: 89% / 64%
Type: Melee

Special Properties

Deadly Crits - Deals extra damage on critical hitsDeadly Crits - Deals extra damage on critical hits Deadly Crits
Stealthy - Does not trigger counter-attacks or protect abilitiesStealthy - Does not trigger counter-attacks or protect abilities Stealthy

One Enemy

Opportunist - Has a chance to cause Cornered, Exhausted, Impaired, Neutralized, Off-Balance, Staggered, or WindedOpportunist - Has a chance to cause Cornered, Exhausted, Impaired, Neutralized, Off-Balance, Staggered, or Winded Opportunist
Pressure Points - Has a chance to cause Dizzy, Exposed, Slowed or WeakenedPressure Points - Has a chance to cause Dizzy, Exposed, Slowed or Weakened Pressure Points
{{{Effect Name}}} (2 rounds) - Stunned until hit by any action.{{{Effect Name}}} (2 rounds) - Stunned until hit by any action. Reduced Potential
Flamingo Scratches Flamingo Scratches Level 2
Stamina Cost: 5%
Target: All Enemies
Cooldown: n/a
# of Hits: 3
Hit/Critical: 100% / 52%
Type: Melee Slashing

Special Properties

Flamingos-Trophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hitFlamingos-Trophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hit Flamingos-Trophic
Hemorrhaging Attack - Causes all applications of Bleeding to triggerHemorrhaging Attack - Causes all applications of Bleeding to trigger Hemorrhaging Attack

All Enemies

Open Wound - Chance to apply Ravaged and up to 3 applications of BleedingOpen Wound - Chance to apply Ravaged and up to 3 applications of Bleeding Open Wound
Mangle (1 round) - Unable to use Buff and Heal abilitiesMangle (1 round) - Unable to use Buff and Heal abilities Mangle
Wide-Open (3 rounds) - Taking additional damage from melee attackWide-Open (3 rounds) - Taking additional damage from melee attack Wide-Open
Wrath of the Raging Flamingo Wrath of the Raging Flamingo Level 6
Stamina Cost: 6%
Target: One Enemy
Cooldown: 2 Rounds
# of Hits: 20
Hit/Critical: 78% / 100%
Type: Melee Unarmed

Special Properties

Deadly Crits - Deals extra damage on critical hitsDeadly Crits - Deals extra damage on critical hits Deadly Crits
Guaranteed Crit - This attack will crit if possibleGuaranteed Crit - This attack will crit if possible Guaranteed Crit
Exploits Bleeds - Deals extra damage against Bleeding targetsExploits Bleeds - Deals extra damage against Bleeding targets Exploits Bleeds
Exploits Delirium - Deals extra damage against targets that are being manipulated by other status effects like Disoriented, Mind Control, or PossessedExploits Delirium - Deals extra damage against targets that are being manipulated by other status effects like Disoriented, Mind Control, or Possessed Exploits Delirium
Exploits Protection - Deals extra damage against targets that are ProtectingExploits Protection - Deals extra damage against targets that are Protecting Exploits Protection
Exploit Opportunity - Deals extra damage against opponents with Cornered, Exhausted, Impaired, Neutralized, Off-balance, Staggered or WindedExploit Opportunity - Deals extra damage against opponents with Cornered, Exhausted, Impaired, Neutralized, Off-balance, Staggered or Winded Exploit Opportunity
Paragon Exploiter - Deals extra damage against targets with Combo Setup, Dizzy, Exposed, Slowed, Stunned or WeakenedParagon Exploiter - Deals extra damage against targets with Combo Setup, Dizzy, Exposed, Slowed, Stunned or Weakened Paragon Exploiter
Advantage - Deals additional damage to enemies with Flustered, Perplexed, Immobilized and ShakenAdvantage - Deals additional damage to enemies with Flustered, Perplexed, Immobilized and Shaken Advantage
Exploit Attrition - Deals increased damage against targets with Bleeding, Burning, Chilled, Dark Void, Iso-8 Corruption, Poisoned, or Radiation Exposure.Exploit Attrition - Deals increased damage against targets with Bleeding, Burning, Chilled, Dark Void, Iso-8 Corruption, Poisoned, or Radiation Exposure. Exploit Attrition

Summon The Pet Avengers Summon The Pet Avengers Level 9
Stamina Cost: n/a
Target: n/a
Cooldown: n/a
# of Hits: n/a
Hit/Critical: n/a
Type: n/a

Special Properties

Multi-Function - Can be used to perform different actions.Multi-Function - Can be used to perform different actions. Multi-Function

Lockheed's Assault Lockheed's Assault Level 9
Stamina Cost: 7%
Target: All Enemies
Cooldown: n/a
# of Hits: n/a
Hit/Critical: 79% / 51%
Type: Ranged Summon Fire

Special Properties

Summoning Attack - Does not trigger counter or retaliation effectsSummoning Attack - Does not trigger counter or retaliation effects Summon Attack
Scorched - Applies Scorched to enemies with BurningScorched - Applies Scorched to enemies with Burning Scorched

All Enemies

Burning (2 rounds) - Taking damage every turn; Defense reduced; Cancelled by chilledBurning (2 rounds) - Taking damage every turn; Defense reduced; Cancelled by chilled Burning
Pyrophoric - Nearby fire and explosive attacks may chain to this target, causing extra damagePyrophoric - Nearby fire and explosive attacks may chain to this target, causing extra damage Pyrophoric

Valinor's Stampede Valinor's Stampede Level 9
Stamina Cost: 8%
Target: All Enemies
Cooldown: 1 Round
# of Hits: 1
Hit/Critical: 96% / 34%
Type: Summon Melee

Special Properties

Summoning Attack - Does not trigger counter or retaliation effectsSummoning Attack - Does not trigger counter or retaliation effects Summon Attack

All Enemies

Cornered (1 round) - Removes and prevents Protect effects (4 Cosmic Energy)Cornered (1 round) - Removes and prevents Protect effects (4 Cosmic Energy) Cornered
Intimidated (2 rounds) - Reduces AttackIntimidated (2 rounds) - Reduces Attack Intimidated
Subdue (1 round) - Melee attacks do 40% less damage and cannot crit; Counts as Impaired; Cancelled by Impaired or RestrainSubdue (1 round) - Melee attacks do 40% less damage and cannot crit; Counts as Impaired; Cancelled by Impaired or Restrain Subdue

{{{name2d}}} Lockjaw's Defense Level 9
Stamina Cost: 9%
Target: All Allies
Cooldown: 1 Round
# of Hits: n/a
Hit/Critical: n/a
Type: Summon Buff

Special Properties

Free Action - Grants an immediate free turn after using; Does not trigger follow-up attacksFree Action - Grants an immediate free turn after using; Does not trigger follow-up attacks Free Action

All Enemies

Disoriented (1 round) - Single-target attacks have a chance of hitting allies; Removed after attacking an allyDisoriented (1 round) - Single-target attacks have a chance of hitting allies; Removed after attacking an ally Disoriented
Mind Control (2 rounds) - 50% chance to protect enemies from allies' attacks; Removed after triggering; Psychic effectMind Control (2 rounds) - 50% chance to protect enemies from allies' attacks; Removed after triggering; Psychic effect Mind Control
Cower (2 rounds) - Attacks have a 20% chance to fail.; Fear effect.Cower (2 rounds) - Attacks have a 20% chance to fail.; Fear effect. Cower

All Allies

Rising Up - Has a chance to gain Focused, Fortified, Agile, or StrengthenedRising Up - Has a chance to gain Focused, Fortified, Agile, or Strengthened Rising Up
Nimble (2 rounds) - 50% chance to avoid melee and ranged attacksNimble (2 rounds) - 50% chance to avoid melee and ranged attacks Nimble
Covered (1 round) - Taking 50% damage from all attacksCovered (1 round) - Taking 50% damage from all attacks Covered
Epiphany (2 rounds) - The next attack is guaranteed to be a critical hitEpiphany (2 rounds) - The next attack is guaranteed to be a critical hit Epiphany

Tippy Toe's Fury Tippy Toe's Fury Level 9
Stamina Cost: 10%
Target: One Enemy
Cooldown: 1 Round
# of Hits: n/a
Hit/Critical: 88% / 12%
Type: Summon Melee

Special Properties

Summoning Attack - Does not trigger counter or retaliation effectsSummoning Attack - Does not trigger counter or retaliation effects Summon Attack
Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks Quick Action

One Enemy

Flanked (1 round) - Single-target attacks against this target grant a follow-up attackFlanked (1 round) - Single-target attacks against this target grant a follow-up attack Flanked
Pummeled 3 rounds - Reduces Evasion on every time attackedPummeled 3 rounds - Reduces Evasion on every time attacked Pummeled
Disadvantage - Creates a negative effect according to the class of the targetDisadvantage - Creates a negative effect according to the class of the target Disadvantage
Pain Train - Causes Pain. Applies Exposed to targets with Pain. Applies Wide-Open to targets with Exposed.Pain Train - Causes Pain. Applies Exposed to targets with Pain. Applies Wide-Open to targets with Exposed. Pain Train

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