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Blastericon  Classic Banshee
Banshee
Base Stats
Health: Bar01 Bar01 Bar01 Bar02 Bar02   130
Stamina: Bar01 Bar01 Bar01 Bar01 Bar02   143
Attack: Bar01 Bar01 Bar01 Bar01 Bar02   29
Defense: Bar01 Bar01 Bar02 Bar02 Bar02   23
Accuracy: Bar01 Bar01 Bar01 Bar02 Bar02   26
Evasion: Bar01 Bar01 Bar01 Bar02 Bar02   26
Effects:

Flying - Immune to most ground attacksFlying - Immune to most ground attacks Flying
Effect BG 3 BlueEffect Icon 071 Hearing Protection
Echo Effect - Chance of performing a follow-up attack when an ally attacks; Guaranteed on Sonic attacksEcho Effect - Chance of performing a follow-up attack when an ally attacks; Guaranteed on Sonic attacks Echo Effect

Cost and Requirements:

Complete Special Operations ???/200 Command Points

Organization/s:

X-Men, Horsemen of Apocalypse

Bio:
Acoustic Shock Acoustic Shock 50px link= Echolocation Level 2
Stamina Cost: 22% Stamina Cost: 15%
Target: One Enemy Target: All Enemies
Total Damage: n/a Total Damage: n/a
Cooldown: n/a Cooldown: 2 Rounds
# of Hits: 1 # of Hits: n/a
Hit/Critical: 89%/23% Hit/Critical: 100%
Type: Melee Sonic Type: Ranged Sonic Debuff

One Enemy

Pressure Points - Has a chance to cause Dizzy, Exposed, Slowed or WeakenedPressure Points - Has a chance to cause Dizzy, Exposed, Slowed or Weakened Pressure Points
Effect BG 1 RedEffect Icon 083 Vulnerable Eardrum

Special Properties

Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks Quick Action
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects Subtle
All Enemies

Effect BG 1 RedEffect Icon 012 Detected
Hobbled - Attacks cannot be StealthyHobbled - Attacks cannot be Stealthy Hobbled
 (1 round) - Single-target attacks provoke a counter-attack (1 round) - Single-target attacks provoke a counter-attack Fumbling
50px link= Heart Scream Level 6 50px link= Strong Throat Level 9
Stamina Cost: 20% Stamina Cost: 25%
Target: All Enemies Target: One Enemy
Total Damage: n/a Total Damage: n/a
Cooldown: 3 Rounds (Starts 1 round cooled down) Cooldown: 3 Rounds
# of Hits: 1 # of Hits: 1
Hit/Critical: 100%/18% Hit/Critical: 100%/18%
Type: Ranged Sonic Type: Ranged Sonic

Special Properties

Catastrophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hitCatastrophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hit Catastrophic
All Enemies

Incapacitation (2 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targetsIncapacitation (2 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targets Incapacitation
Effect BG 1 RedEffect Icon 120 Resonating
Effect BG 1 RedEffect Icon 151 Doubt

Special Properties

Catastrophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hitCatastrophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hit Catastrophic
Deadly Crits - Deals extra damage on critical hitsDeadly Crits - Deals extra damage on critical hits Deadly Crits
Paragon Exploiter - Deals extra damage against targets with Combo Setup, Dizzy, Exposed, Slowed, Stunned or WeakenedParagon Exploiter - Deals extra damage against targets with Combo Setup, Dizzy, Exposed, Slowed, Stunned or Weakened Paragon Exploiter
Exploit Opportunity - Deals extra damage against opponents with Cornered, Exhausted, Impaired, Neutralized, Off-balance, Staggered or WindedExploit Opportunity - Deals extra damage against opponents with Cornered, Exhausted, Impaired, Neutralized, Off-balance, Staggered or Winded Exploit Opportunity
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