The renowned Greed from the Seven Deadly Sins, Ban is both a ruthless thief with a never-ending thirst for stealing and a tortured soul ready to do anything needed to bring back his true love. Having drank the Fountain of Youth's water, he is perfectly immortal and regenerates any wound in a matter of seconds. He possesses the magic called "Snatch", which allows him to steal anything (physical or not).


Ban, the Sin of Greed can be recruited for 90 CP.

Class : Infiltrator

InfiltratorBan's attacks against Tacticians allow her to counterattack, increase their damage by 30% and makes them Stealthy.
Scrappers' attacks against Ban hit twice and never miss.


  • Health: 5/5
  • Stamina: 3/5
  • Attack: 2/5
  • Defense: 2/5
  • Accuracy: 4/5
  • Evasion: 3/5


  • Perfect Immortal
    • Gradually restores life each turn
    • Attacks that would reduce health to 0 have a 50% chance to reduce health to 1% instead (Guaranteed to proc the first time)
    • Regenerates 10% health each time he takes damage aside from DOT effects
    • Reduces duration for every DOT effects (except magical ones)
  • Ruthless Greed
    • Attacks can't be interrupted
    • Can't be debuffed with Pain
  • Snatch
    • Each time Ban is attacked/attacking, he has a 50% chance to reduce a core statistic of the target
    • Ban's corresponding core stat will rise by the same amount the target's stat was reduced
    • If this doesn't proc, has a 25% chance to steal 1 to 3 buff(s) 


  • Level 1: Dirty Hands
    • Type: Melee, Unarmed
    • Target: One enemy (4 hits)
    • Special: Pragmatic Fighter (Deals more damage against targets with reduced statistics)
    • Special: Going For The Kill (Performs a follow-up attack against target with Combo Setup and less than 40% health)
    • One enemy: Combo Setup (This effect incerases the damage taken from the next Unarmed attack by 30%)
  • Level 2: Physical Hunt
    • Type: Debuff
    • Target: One enemy
    • Cooldown: 2 rounds
    • Special: Subtle (Does not trigger most status effects)
    • Special: Quick Action (Grants an immediate free turn after this one; Doesn't trigger follow-up attacks)
    • Special: Delicious Power (Rising Up buffs applied to Ban always are the opposite of the Pressure Points debuffs apllied to his target)
    • One enemy: Pressure Points (Has a chance to cause Dizzy, Exposed, Slowed or Weakened)
    • Self: Rising Up (Has a chance to gain Fortified, Strenghtened, Agile or Focused)
  • Level 6: Fox Hunt
    • Ban extends a nunchaku, jabbing the opponent from afar.
    • Type: Ranged, Melee 
    • Target: One enemy
    • Stealthy (Doesn't trigger counters and bypasses protection effects)
    • Special: Let Me Look At This... (Bypasses shield effects)
    • Special: Master Thief (Is guaranteed to steal 1 to 3 buffs from the target)
  • Level 9: Banishing Kill
    • Ban whips his nunchaku towards his target, either ripping his/her/it's heart or breaking their bones
    • Type: Ranged, Melee
    • Target: One enemy
    • Cooldown: 3 turns
    • Stealthy
    • Special: Brutal Strike (Damage can't be prevented by resurrection effects)
    • Special: Fatal Blow (Defeats normal enemies with less than 30% health; deals massive damage on bosses)
    • Special: Bone-Breaking (Applies Dislocated Bones if the target isn't killed)
    • One enemy: Dislocated Bones (Takes 25% more damage from Melee and Kinetic attacks; takes damage after using a Melee or Unarmed attack)
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