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N/A  Swarm Abathur
Abathur
Base Stats
Health: Bar01 Bar02 Bar02 Bar02 Bar02   1
Stamina: Bar01 Bar02 Bar02 Bar02 Bar02   1
Attack: Bar01 Bar02 Bar02 Bar02 Bar02   1
Defense: Bar01 Bar02 Bar02 Bar02 Bar02   1
Accuracy: Bar01 Bar02 Bar02 Bar02 Bar02   1
Evasion: Bar01 Bar02 Bar02 Bar02 Bar02   1
Effects:

You.Enhanced.Improved. - • Ally Agent has greater health than normal heroes. • Increases stats. • All of Abathur’s attacks and buffs will come from the Agent. • Immune to Fatal-Blow, Near Fatal, Shield Breaker and other effects alike to them.You.Enhanced.Improved. - • Ally Agent has greater health than normal heroes. • Increases stats. • All of Abathur’s attacks and buffs will come from the Agent. • Immune to Fatal-Blow, Near Fatal, Shield Breaker and other effects alike to them. You.Enhanced.Improved.
No Clicking, No Anger. - • Abathur is not visible in the fight and will not stop fighting until the Agent dies.No Clicking, No Anger. - • Abathur is not visible in the fight and will not stop fighting until the Agent dies. No Clicking, No Pressure

Cost and Requirements:

90 Command point icon

Gender: N/A
Carries Metal? No.
Organization/s:

The Swarm.

Bio:
Abathur is a unique zerg creature, created from numerous zerg species. He is the zerg evolution master, serving as the Swarm's DNA library, and resides in the evolution pit.

Symbiote Symbiote
Stamina Cost: N/A
Target: N/A
Cooldown: N/A
# of Hits: N/A
Hit/Critical: N/A
Type: N/A

Special Properties

Multi-Function - Can be used to perform different actions.Multi-Function - Can be used to perform different actions. Multi-Function

Needle Spine Needle Spine
Stamina Cost: 0%
Target: One Enemy
Cooldown: N/A
# of Hits: 1
Hit/Critical: 94/89%
Type: Ranged Summon

Special Properties

Summoning Attack - Does not trigger counter or retaliation effectsSummoning Attack - Does not trigger counter or retaliation effects Summon Attack
High Crits - Increased chance of critical hitsHigh Crits - Increased chance of critical hits High Crits
Follow-Up Attack - 60% chance to perform a second attack when attackingFollow-Up Attack - 60% chance to perform a second attack when attacking Follow-Up Attack
Counter-Attack - Has a chance to perform a counter attack when attackedCounter-Attack - Has a chance to perform a counter attack when attacked Counter-Attack

Spike Burst Spike Burst
Stamina Cost: 0%
Target: All Enemies
Cooldown: 3 Rounds
# of Hits: 1
Hit/Critical: 94%/40%
Type: Ranged

Special Properties

Summoning Attack - Does not trigger counter or retaliation effectsSummoning Attack - Does not trigger counter or retaliation effects Summon Attack
Symbiotic Drain - •  Drains health and stamina from enemies and gives it to the Agent.Symbiotic Drain - •  Drains health and stamina from enemies and gives it to the Agent. Symbiotic Drain

Carapace Carapace
Stamina Cost: 0%
Target: Self
Cooldown: 3 Rounds
# of Hits: N/A
Hit/Critical: 100%
Type: Buff Shield

Special Properties

Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects Subtle

Self

Evolved Carapace - •  Absorbs upcoming damage. •  Heals each turn.Evolved Carapace - •  Absorbs upcoming damage. •  Heals each turn. Evolved Carapace
Agile (3 rounds) - Evasion increased by 25%Agile (3 rounds) - Evasion increased by 25% Agile
Strengthened (3 rounds) - Attack increased by 25%Strengthened (3 rounds) - Attack increased by 25% Strengthened

Toxic Nests Toxic Nests Level 2
Stamina Cost: 0%
Target: All Enemies
Cooldown: 3 Rounds
# of Hits: N/A
Hit/Critical: 100%
Type: Debuff Trap

Special Properties

Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects Subtle

All Enemies

Toxic Nests - • Surrounded by Toxic Nests. • Does not detonate on counter-attacks or follow-ups. • Triggered Explosion deals damage and applies Poisoned and Drained Energy.Toxic Nests - • Surrounded by Toxic Nests. • Does not detonate on counter-attacks or follow-ups. • Triggered Explosion deals damage and applies Poisoned and Drained Energy. Toxic Nests
Evolution Chamber Evolution Chamber Level 6
Stamina Cost: 0%
Target: All Allies
Cooldown: 3 Rounds
# of Hits: N/A
Hit/Critical: 100%
Type: Buff Heal

Special Properties

Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects Subtle

All Allies

Regeneration (2 rounds) - Restoring health every turnRegeneration (2 rounds) - Restoring health every turn Regeneration
Evolving - • Chance to gain Organic Steel, Blaster Power, Ubiquitous Power or Potential Unleashed.Evolving - • Chance to gain Organic Steel, Blaster Power, Ubiquitous Power or Potential Unleashed. Evolving
Toxic Nests Ultimate Evolution Level 9
Stamina Cost: 0%
Target: Self
Cooldown: 4 Rounds
# of Hits: N/A
Hit/Critical: 100%
Type: Buff

Special Properties

Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects Subtle

Self

Ultimate Evolution - • Once the Agent dies, resurrect with 50% HP, increased stats and gain an Extra Turn.Ultimate Evolution - • Once the Agent dies, resurrect with 50% HP, increased stats and gain an Extra Turn. Ultimate Evolution

Dialogue:

Abathur: "Terrans. See failed experiments. Find disappointment. Nowhere to evolve."

Abathur: "But see you. See Inhumans. See Mutants. See Ilay. Find potential. Much potential."

Abathur: "Entity Abathur happy to serve."

Team-Ups :

  • Pre-Precog: Characters with Precognitive Justice.
  • Kang: Dares to work with Kang. (W.I.P)
  • Doom: Dares to work with Doctor Doom. (W.I.P.)
  • My Creation: The Agent and Abathur.
  • Adapt to me: Heroes who like to manipulate others.
  • Evolve Together: The High Evolutionary and Abathur.
  • Eggheads: Heroes who are geniuses.
  • Dr.Doolittle: Heroes who can talk fluently with another species.
  • Far Far Away: Heroes who are from space.
  • For the Swarm!: Heroes who are connected to the Zerg's Swarm.
  • Yes, my Queen: Abathur and Kerrigan.
  • Role models:  Ilay and one of his many role models.

Animations:

  1. In the symbiotic attacks, a symbiote (the green buddy on the icon) comes out above the Agent's head and either shoots a needle spine, spikes or makes a shield on the Agent. 
  2. Toxic Nests - Toxic Bombs appear near the enemy team. Not very visible.
  3. Evolution Chamber - Perhaps some new particles/effects coming out of the ally team. 
  4. Ultimate Evolution - Plants a "seed" into the Agent. Green/Purple liquids come from the Agent once the buff procs.

Notes & Trivia:

  • "Why is Carapace such a bad shield?" Because this instead of being a % of average HP, this is a shield for MAXIMUM health. Since the Agent's health is being increased to beyond original Doom and Kang health, this will tank a LOT of damage.
  • Abathur barely uses pronouns.
  • When Odin fights us, Abathur could use a dialogue line, because he's gonna steal a bit of the Odinforce and give it to the Agent + Swarm :3
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