Thread:Rean411/@comment-26276311-20160826021150/@comment-26927984-20160828153325

On fourth move make a passive called. The catastrophe of cul. This attack cannot be avoided. unless phased, worthy, or mighty. Base damage of move is half of Hercules base damage. Chance to stun increased 10% for each rising up buff. Name of the move. Worthy column. Move applies strengthened by cul. Same as other moves. Oh make it two hits. Hits you once with his hammer then with a kind of blackened column. Not that I expect you to animate that. Damage boosters include exploitation but only if all he has blessing of cul. Which isn't currently included on the page yet. Oh and for a bit of balance. All of his bonus buffs like fortification of cul have a 2 round cool down. So the only way to get all his buffs are with rising up or turn boosters.

Does all of this make sense?