Misuzu Kamio/russgamemaster



Note: This is a deconstruction, so this character is intentionally weak. Whereas the MLP cast worked for Avengers Alliance while being show-accurate because it's already capable of kicking major flank in its own show.

Bio
Misuzu Kamio, the ill girl from Air, has been inexplicably dragged into the Avengers Alliance incident. Usually in Japanese doujin games, the formerly frail girl would rise to the occasion and get superpowers out of nowhere, but not this time. This is a show-accurate demonstration of what would really happen if you really put the frail non-action girl Misuzu in Avengers Alliance.

Class: Generalist
No strengths or weaknesses against any class.

Passives
Thousand-year curse - takes damage each turn. This damage increases each turn. If you protect her, the curse will intensify further. (In Air, Misuzu has a curse that slowly and painfully kills her when she gets attached to anypony.)

Relies on the protagonist to solve everything - allies take two actions per round. (Without others, Misuzu is nothing.)

Attacks
Level 1 - Run And Trip
 * Melee
 * One Enemy
 * (special) Clumsy - Misuzu trips before even reaching the enemy, always missing. (She's very clumsy.)
 * (self) Fumbling - single-target attacks provoke a counter-attack

Level 2 - Break Down Crying
 * Debuff All
 * (all) Broken Heart - This status does not do anything.
 * (self) Easy Target - cannot dodge attacks.

Level 6 - Crow attack
 * Summon Melee
 * One Enemy
 * (special) Summon Attack - does not trigger counter or retaliation effects.

Level 9 - Goal walk
 * Melee
 * One Enemy
 * "Saying that Misuzu dies at the end of Air is like saying Darth Vader is Luke Skywalker's father."
 * (special) Goal - Misuzu dies as soon as she uses it.
 * (enemy) Constricted - next attack is guaranteed to be a critical hit

Team-Up Bonuses
Alias-Less

Average Joes

Big in Japan

Cancer Awareness

Familiar