Keyloid/russgamemaster

Bio
Keyloid is a Metaloid that Escape created with the Tojiru Metavirus to imprison people in a building for the KeyZord to destroy. By hitting something with a beam emitted from his forehead, the Keyloid then uses it's key that consists of his right arm to make things inoperable, from making a building's doors refusing to open to jamming an Ichigan Buster.

However, it's greatest tool is also it's greatest weakness, as shattering the key will undo all progress the Keyloid has done.

After the Busters freed the people from a squad of Buglars that tried to keep everyone inside the building so the Keyloid could lock down the building again, this Metaloid was destroyed by both the Beetle Busters' Morphin Blaster and Blue Buster's Ichigan Buster in Special Buster Mode.

Class: Tactician
Gains an extra turn when attacking or attacked by Blasters.

Passives
Mechanical Body

Relentless

Attacks
Keyblade Thrust

Slashing Melee

One Enemy

(special) Exploits Tenderize - does extra damage to tenderized enemies

(Special) Exploit Opportunity - does extra damage to enemies with Impaired, Neutralized, Off-Balance, Winded, Exhausted, Staggered, or Cornered.

(enemy) Pressure Points - causes either Dizzy, Weakened, Slowed, or Exposed.

Chop

Slashing Melee

One Enemy

(special) Deadly Crits - deals extra damage on critical hits

(enemy) Tenderized - takes extra damage from slashing attacks

(Enemy) Off-Balance - cannot counter attacks

Lock Buffs

Ranged Energy

One Enemy

(enemy) Buff Blocker - removes and prevents buffs

Lock Powers

Ranged Energy

One Enemy

(enemy) Depower - actions no longer apply statuses

(enemy) Exhausted - cannot take extra turns. Quick Actions become normal actions.

Lock Motion

Ranged Energy

One Enemy

(enemy) Immobilized - cannot use melee abilities

(enemy) Staggered - cannot dodge attacks

(enemy) Cornered - cannot protect allies

Lock Guns

Ranged Energy

One Enemy

(enemy) Too Far - cannot use ranged abilities

Lock Intelligence

Ranged Energy

One Enemy

(enemy) Blind Rage - cannot use buff or debuff abilities

Self-Repair

Heal

Self

Lock Class Bonuses

Ranged Energy

One Enemy

(enemy) Generalized - removes and prevents class bonuses.