Rey/PowerlessPaul

Rey

Class: Infiltrator

Health: 3/5

Stamina: 4/5

Attack: 2/5

Defense: 3/5

Accuracy: 4/5

Evasion: 4/5

Passives: Moves:
 * Mental Resilience
 * The Awakening
 * ​Gains Rising Up effects after any Force power is used.
 * Chance to gain Unleashed Potential at the beginning of her turn.
 * Copilot
 * ​30% chance to counter attacks against allies or follow-up attacks made by allies.
 * Scrapyard Staff (Melee) - Single target, 2 hits.
 * ​Wide-Open
 * Off-Balance
 * Borrowed Blaster (Gun Energy Ranged) - Single target, 1 hit.
 * ​High Crits
 * Lock-On
 * Lightsaber of Legacy (Energy Slashing Melee) - Single target, 2 hits.
 * ​Deadly Crits
 * Disadvantage
 * Reduced Potential
 * Force Fledgling (Force Ranged) - All enemies, 1 hit.
 * ​Staggered
 * Catastrophic
 * Pressure Points
 * Breakthrough