Diamondback/Leojsaad

As originally posted the 01/01/2014

Welcome to the new part of my fanwork Spec Ops, 'Civil War! In this part, I'll detail the Lockbox hero Diamondback.'

Classic Diamondback
Class: Infiltrator

Health: 2/5

Stamina: 3/5

Attack: 2/5

Defense: 2/5

Accuracy: 3/5

Evasion: 4/5

Passives: L1 Ability - Diamond-Throw (Ranged Slashing) - One Enemy, One Hitm No Cooldown L2 Ability - Diamond Slash (Melee Slashing) - On Enemy, Two Hits, No Cooldown L6 Ability - Close Quarters Combat (Unarmed Melee) - One Enemy, Two Hits, 2 Rounds Cooldown L9 Ability - Diamond Volley (Ranged Slashing) - All Enemies, One Hit, No Cooldown
 * Diamondback
 * ​Chance to counter single-target attacks
 * Gains an extra turn after countering
 * All attacks  Ignore Defense
 * Gains  Steady Resolve when any ally attacks or is attacked
 * Steady Resolve
 * ​Increases Defense
 * Unlocks the full potential of Diamondback's abilities
 * Stacks up to 10
 * True Strike
 * Ignore Defense
 * Ace of Diamonds
 * Consumes Steady Resolve to become a  Quick Action
 * Ignore Defense
 * Deadly Crits
 * Weakened
 * Steady Fortitude
 * ​Consumes Steady Resolve for extra damage
 * Ignore Defense
 * Flanked
 * Combo Setup
 * Stealthy
 * Mirrored Diamonds
 * ​Number of hits depends on number of Steady Resolve stacks
 * Fumbling
 * Stealthy
 * Cornered
 * Ignore Defense
 * Winded

'Post your opinion in the comments! Thanks for reading! Happy New Year!'