White Rabbit/Magik Rasputin

White Rabbit (Lockbox Hero)
http://en.wikipedia.org/wiki/White_Rabbit_(comics)

https://marvel.com/universe/White_Rabbit

Passives:
'''We're Late! We're Late!'''

Attempts to go first. (Cannot bypass Quicksilver, Hawkeye, or Captain America)

Takes 2 Turns Per Round.

Immune To Extra Turn, Burst Of Speed, Tactical Manuvers, And Bonus Attack!

Psychopath -

No regard for allies, will attack them in order to become more powerful

Can only occur once per round.

Grants White Rabbit "Crazy" (Increases Accuracy and Attack By +15%. Stacks to 5)

If Ally is defeated by White Rabbit, White Rabbit gains "Oops" (White Rabbit will no longer hit Allies)

Over Hare!

20% Chance to dodge attacks and counter with "Knife to see you!" (Hits 3 Times, Deals low damage, Applies "Open Wound")

Attacks:
Lvl 1:

Line of Fire: Hits Twice, Deals Moderate damage, Applies Lock-On, Target Focus, and Skillshot.

Consumes One stack of "Crazy" to gain Guarenteed Hit, Stealthy, and apply Dazed.

Lvl 2:

Bag O' Tricks: Quick Action, Will Use an Offensive item on enemy, Healing item on ally, or Defensive item on self.

Consumes One stack of "Crazy" to grant self "Quartermaster"

Lvl 3:

Looking Glass: Removes all stacks of Crazy from self. Grant Allies "Competence", "Lead The Charge", and "Combat Awarness".

If used while under "Oops", remaing Ally gains "Burst of Speed" instead.

Lvl 4:

Rabbit Fire: Starts cooled down. Full Round Action. Consumes 3 Stacks of "Crazy" for it to not attack ally. Deals Heavy damage. Applies Targeted to all enemies before attack. Exploits Bleeding. If enemy is under any Targeting effects (Target Focus, Targeted, Lock-On, Staggered, etc.) will consume and deal extra damage. Applies Mangle, Disadvantage, Incapitation, And Remove Buffs.

Consumes One stack of "Crazy" to apply Flanked, Fumbling, and Buff Blocker.