Animated Hercules Alt/GladeusExMachina

Ionic Empowered ISO
 * Wonderboy
 * Immune to Fear and Delirium effects.
 * High Chance to intercept enemy attacks against Female allies.

Animated Hercules
Likes it Rough
 * Chance to restore Stamina when hit by attacks.

Son of Zeus
 * Takes increasingly less damage and deals increasingly more damage when Strengthened, Fortified, Agile or Focused.
 * Gains Blessing of Olympus if Strengthened, Fortified, Agile and Focused

Zero to Hero
 * Regains an equal amount of health when regaining Stamina.

Go the Distance
 * Gains 'Heart' when gaining Strengthened while Strengthened.
 * Gains 'A Hero's Welcome' when gaining Fortified while Fortified.
 * Gains 'Rule 95' when gaining Focused while Focused.
 * Gains 'Shooting Star' when gaining Agile while Agile.
 * Gains 'True Hero' when Hercules has Heart, A Hero's Welcome, Rule 95, and Shooting Star.

Heart
 * Further increases Attack by 15% and Clears Debuffs when applied.

A Hero's Welcome
 * Further increases Defense by 15% and gains Pretty Cool Guy.

Rule 95
 * Further increases Accuracy by 15% and removes Stealthy from incoming attacks.

Shooting Star Further increases Evasion by 15% and gains Quickness.

True Hero
 * All attacks gain True Strike.
 * Immune to Opportunist effects.
 * Resurrects by consuming all stat increasing Buffs on Hercules, gaining 10% health for each buff consumed.

Animated Moveset

(Pegasus flies in from behind, swings back around to hit them from the front, then blows out their hair from behind again) Pegasus...! Special Properties One Enemy
 * Default Counter/Pre-counter/Follow-up: Cirrus, Nimbostratus and Cumulus 3 Hits, Melee.
 * Summon Attack Does not trigger counter or retaliation effects.
 * Combo-Setup (2 Rounds) Next unarmed attack does extra damage.

Level 1: Use Your Head...! One Enemy, Melee Unarmed, 1 Hit (Charges headfirst.) Not what I meant, but not bad. Special Properties One Enemy Cerberus Bite (1 Round) Melee damage reduced by 40%. Self Fortified (3 Rounds) Defense increased by 25% AISO: Fist Fight - Grants Hit Me!, Taking Less damage and doing more damage on the next attack.
 * Charging Attack Removes all application of Quickness to deal increased damage.
 * Dazed (1 Round) Attacks from this target cannot crit.

Level 2: The Real Deal Self Buff, 2 Round Cooldown. Self AISO's: Current
 * The Real Deal (Expires Next Round)
 * Intercepts most enemy attacks.
 * Counters melee attacks with Use Your Head...!
 * Counters ranged attacks with Full Circle.
 * Counters enemy Follow-up and Counter attacks with Cirrus, Nimbostratus and Cumulus.
 * Agile (3 Rounds) Evasion increased by 25%

Level 6: Full Circle One Enemy, Ranged, 1 Hit. (Bends his sword and throws it like a boomerang) Special Properties Exploit Flying Deals extra damage against Flying targets. One Enemy Self AISO: Lithobolos/*What Goes Around... - Now hits all Enemies.
 * Circular Flight Does not travel in a straight line, and is a Stealthy attack, avoiding Protect and Counter Attacks.
 * Wound of Cerynitis (1 Round) Ranged damage reduced by 40%.
 * Focused (3 Rounds) Accuracy increased by 25%.

Column Down All Enemies, 3 Round Cooldown, Melee, *2 Hits (Same overall damage and same animation, but a second column slams down from the opposite side of the screen.) Special Properties Catastrophic Ignores Protect and Avoidance effects. Guaranteed to hit. All Enemies Stun (1 Turn) Loses next turn with a reduced chance to dodge. Self
 * Deadly Crits Deals extra damag
 * Collapsing Infrastructure (2 Rounds)
 * Deals damage each round.
 * Stacks are increased by using Ground attacks.
 * Stacks up to 5 times and cannot be removed by status removal effects.
 * Strengthened (3 Ro