Sole Survivor/PowerlessPaul

Sole Survivor

Class: Generalist

Health: 3/5

Stamina: 3/5

Attack: 3/5

Defense: 3/5

Accuracy: 3/5

Evasion: 3/5

Passives: Moves:
 * Father's Love/Mother's Love
 * ​Attacks cannot be interrupted.
 * Gains a random buff (Rising Up/Buildup) at the beginning of each round.
 * Adapt to Survive
 * ​50% chance to change to attacker's counter-class before being attacked.
 * Can trigger once per round.
 * Personal Army
 * ​Chance to summon a companion to retaliate after being attacked (Single target, 1 hit).
 * Paladin Danse (Gun Energy Ranged) (8%)
 * High Crits
 * Pain
 * Nick Valentine (Gun Ranged) (12%)
 * Targeted
 * Lock-On
 * Codsworth (Fire Energy Ranged) (8%)
 * Burning
 * Melt Armor
 * Piper (Gun Ranged) (12%)
 * Pressure Points
 * Hancock (Gun Energy Ranged) (8%)
 * 1) Gunslinger (Gun Ranged) - Single target, 2 hits. 
 * 2) ​Staggered
 * 3) Commando (Gun Ranged) - All enemies, 4 hits. 
 * 4) ​Wild Shots
 * 5) Deadly Crits
 * 6) Heavy Gunner (Explosion Ranged) (2 Round Cooldown) - Single target, 1 hit. 
 * 7) ​Combustible
 * 8) Shrapnel
 * 9) Big Leagues (Melee) - Single target, 2 hits.
 * 10) ​High Crits
 * 11) Incapacitation
 * 12) Wide-Open