Sandman/IronspeedKnight

As first appeared on the M:AA Wikia with the name "Fanmade Fakeness: The Tick", July 13th, 2013

Sandman is one of the villains in the game that I really want to see as a lockbox hero.

Class: Bruiser

Health: 4/5

Stamina: 3/5

Attack: 4/5

Defense: 4/5 

Accuracy: 2/5

Evasion: 1/5  

Passives ​           Sandman's body is made entirely of sand granting special resistance.
 * Form of Sand

Immune to bleeding and poison.

Immune to the damage of ground and electricity attacks.

L1. Big Fist  (Unarmed Melee) - Sandman turns his arms into giant sand fists. Two hits, single attack. '''L2. Hammer Head (Unarmed Melee) - ''' Sandman turns his arm into a hammer. One hit, single attack.
 * Wide-Open
 * Hobbled
 * Off-balanced

​           Ranged attacks do 25% less damage
 * Weakened 
 * Ignore Defense
 * Shield Breaker
 * Dampen (2 rounds)

'''L3. Disperse (Self Buff) -  '''Sandman disperses himself into a less solid sand form. Cooldown 2 rounds. ​            60% to avoid attacks.
 * Quick Action
 * Removes Debuffs
 * Sand Disperse (1 round)

High crit resistance.

Chance to perform a counter attack when avoiding attacks this way.

'''L9. Morning Sand Star (Ranged, All Enemies) - '''Sandman grows into 4 times his normal height, turns his hand into a huge morning star, and pounds it at all enemies which quickly turns into sand dust in the the air. Cooldown 2 rounds.
 * Desperation Attack


 * Catastrophic


 * Blinded


 * Winded


 * Exploits Flying

So that's my moveset for Sandman. If you have any suggestions about what character I should do next, or have anything you would like me to add/remove from this moveset, type it in the comments below.