Worthy Storm

Next up, we have the Breaker of Oceans! Storm is a woman, so fits the gender bill, and her elemental powers would work with the 'Breaker of Oceans' theme. Plus, most of the Worthy fit the Bruiser/Scrapper category, she would balance it out with a Blaster class. As a final note, I made her more of a defensive Worthy than purely offensive, just to even out the team.

Nerkkod, Breaker of Oceans (Blaster/Tactician)

Passives:

Worthy - Immune to Burning, Chilled, Poison, Radiation and Fear

Flying - Immune to Ground attacks.

Breaker of Oceans - All enemies gain Drowning every round. Takes 50% reduced damage from Fire, Ice, Water, Electric and Energy attacks.

1. Lightning (Electric Energy Ranged) Target: One Enemy Hit:88% Crit: 11% No Cooldown

Special Properties -
 * Exploits Chilled - Deals Extra damage against Chilled targets.
 * Coldsnap - Attacks against Chilled targets are guaranteed to crit.

One Enemy

All Enemies
 * Static Charge - Nearby Electric Attacks may chain to this target, causing extra damage.


 * Storm Struck - Applies Static Charge and Short Circuit to all Enemies if Storm has Elemental Might.

All Allies
 * Electrical Power - All Allies gain Storm Herald, but only if Storm has Mystic Shroud.

2. Mystical Force (Buff Debuff) Target: All Cooldown: 4 Rounds

Imagine it like Might of Mjolnir animation combined with Protective Shroud.

Self


 * Mystic Shroud - Prevents debuffs.

All Enemies
 * Demoralized - Immune to Moral Boosting effects.

3. Rock of Ages (Ice Ranged) Target: All Enemies  Hit:100% Crit: 4%   No Cooldown

Special Properties


 * Catastrophic - C an't be protected against. Ignores most Avoidance effects. Guaranteed to hit.
 * Frigid - Applies Frigid on targets with Chilled.

All Enemies


 * Chilled - Taking damage every turn. Defense reduced. Cancelled by Burning.

Frozen - Can't dodge most attacks.

Self


 * Elemental Might - Unlocks additional offensive benefits on Storm's attacks. Increases the damage of Elemental attacks by 35%.

4. Hurricane Hammer (Electric Melee) Target: All Enemies  Hit:100% Crit: 11%  Cooldown: 3 Rounds

Special Properties


 * Catastrophic - Can't be protected against. Ignores most Avoidance effects. Guaranteed to hit.


 * High Crits

Defensive Winds - Applies Wind Wall and Gale Force to all allies, but only if Storm has Mystic Shroud


 * Typhoon Watch - Triggers Static Charge and deals extra damage against targets with Chilled, but only if Storm has Elemental Might.
 * Frozen Wrath - Applies Frostbound to targets with Demoralized.

What do you think? Is she too OP? This time I wanted a Worthy with the ability to play defensively at the cost of pure offensive power. I got the defensive aspect by giving her Gale Force and Mystic Shroud to apply to herself, keeping her free from most debuffs at the cost of the Protective Shroud, because why would the all-powerful Worthy need to hide in mist? I also improved the abilities she gets from Elemental Mastery, increased her control over ice and gave her a hammer attack, to complete the character.

Coming soon:


 * Mokk: Breaker of Faith - Thundra/Shatterstar
 * Angrir: Breaker of Souls - Daimon Hellstrom