Diddy Kong/russgamemaster

Bio
Diddy Kong is a fictional character in the Donkey Kong series of video games, first appearing in the 1994 game Donkey Kong Country. He is a young spider monkey who lives on Donkey Kong Island in the Kongo Jungle, and is identified by his red cap, which has a Nintendo logo on it, and a red shirt with two stars. He is described as the "wannabe nephew" of Donkey Kong in the Donkey Kong 64 manual and occasionally as a chimpanzee, despite his monkey-like tail. He was originally created by Donkey Kong Country developer Rare as an updated version of Donkey Kong Jr., but renamed due to Nintendo's response.

Class: Scrapper
Gains Close Quarters Combat when attacking or attacked by Infiltrators. Performs a follow-up attack and attacks are guaranteed to hit.

Passives
Jungle Rumble - grants Jungle Warfare to all allies.

Rocketbarrel Pack - chance to dodge and counter attacks with Rocketbarrel Boost. Immune to ground attacks.

Attacks
L1 - Peanut Popgun

Ranged Gun

One Enemy

(special) Hyperfocused - does extra damage while focused

(enemy) Weak Point - next attack against this target is guaranteed to hit and crit

(enemy) Lock-On - takes extra damage from ranged attacks

(all allies) Focused - accuracy increased by 25%

L2 - Banana Peel

Eats banana to heal self, then throws the peel.

Ranged

One Enemy

(self) Well Fed - that hit the spot.

(enemy) Remove Buffs

(enemy) Hobbled - attacks cannot be stealthy

(enemy) Fumbling - single-target attacks provoke a counter-attack

L6 - Rocketbarrel Boost

Melee

One enemy

(special) Deadly Crits - does extra damage on critical hits

(enemy) Opportunist - causes either Impaired, Staggered, Cornered, Exhausted, Off-Balance, Winded, or Neutralized.

(all allies) Agile - evasion increased by 25%

L9 - Monkey Flip

Jumps onto enemy and slaps him.

5 hits

Unarmed Melee

One enemy (special) Exploit Opportunity - does extra damage to enemies with Impaired, Staggered, Cornered, Exhausted, Off-Balance, Winded, or Neutralized.

(enemy) Flanked - single-target attacks against this target provide a follow-up attack

(enemy) Pain Train - causes Pain, applies Exposed to targets with pain, and applies Wide-Open to targets with exposed.

Team-up Bonuses
Alias-less

Average Joes

Aviary

Big Guns

Bodies in Motion

Fully Armed

Furry

Kong Family - bonus for bringing two Kongs

Smasher

Tossers