Master Chief/PowerlessPaul

Master Chief

Class: Tactician

Health: 3/5

Stamina: 4/5

Attack: 4/5

Defense: 5/5

Accuracy:3/5

Evasion: 2/5

Team-Up Bonuses: Passives: Moves:
 * Debbie Downer
 * Far,  Far Away
 * Big Guns
 * Fully Loaded
 * SPARTAN-II Training
 * Immune to fear effects
 * 20% chance to cause Disadvantaged after attacking
 * MJOLNIR Mk. VI Armor
 * 40% chance to take half damage from Unarmed and Gun attacks
 * Resistant to DoT effects
 * 1) MA37 Assault Rifle (Ranged Gun) - Single target, 4 hits.
 * 2) Lock-On
 * 3) MJOLNIR Armor Abilities
 * 4) Multi-Function
 * 5) Sprint (Buff) (2 Round Cooldown)
 * 6) ​Burst of Speed
 * 7) Armor-Locked
 * 8) Cannot use Armor Abilities for 2 rounds
 * 9) Quick Action
 * 10) Drop Shield (Buff) (2 Round Cooldown)
 * 11) ​Drop Shield
 * 12) ​Shields all allies
 * 13) Armor-Locked
 * 14) Cannot use Armor Abilities for 2 rounds
 * 15) Quick Action
 * 16) Active Camouflage (Buff) (2 Round Cooldown)
 * 17) ​Active Camoflage  (2 Rounds)
 * 18) ​Mirror Images
 * 19) Immune to Target Focus, Targeted, Lock-On, and Pinpoint Target
 * 20) Armor-Locked
 * 21) Cannot use Armor Abilities for 2 rounds
 * 22) Quick Action
 * 23) Evade (Buff) (2 Round Cooldown)
 * 24) ​Nimble (2 rounds)
 * 25) Armor-Locked
 * 26) Cannot use Armor Abilities for 2 rounds
 * 27) Quick Action
 * 28) UNSC Weaponry
 * 29) Multi-Function
 * 30) M45 Tactical Shotgun (Ranged Gun) - All enemies, 1 hit.
 * 31) ​Exposed
 * 32) Dizzy
 * 33) Follow-Up (30%)
 * 34) Wild Shots
 * 35) Spartan Laser (Ranged Energy Gun) - Sinlge target, 1 hit.
 * 36) ​Full-Round Action
 * 37) High Crits
 * 38) Deadly Crits
 * 39) Ignore Defense
 * 40) Fatal Blow
 * 41) Kicks Like a Mule
 * 42) Wild Shots
 * 43) SRS99 Sniper Rifle (Ranged Gun) - Single target, 1 hit.
 * 44) ​Guaranteed Hit
 * 45) High Crits
 * 46) Brutal Strike
 * 47) Pinpoint Target
 * 48) Cortana (Summon Tech Debuff) - All enemies
 * 49) ​Subtle
 * 50) Weak Point
 * 51) Quick Action
 * 52) Rising Up