Mars/russgamemaster

Bio


Mars is one of the first four Stardroids Mega Man must fight in Mega Man V for the Game Boy. He is a Robot Master similar to Napalm Man and Commando Man in that he is a walking weapon - heavily armored and equipped with a variety of deadly weapons. The rollers in his feet allow him to move at high speed, however, he cannot jump well because of his heavy armor and weaponry. His main weapon is the Photon Missile, a missile that stays in place for about a second before flying horizontally with great power. He also attacks by dropping land mines and launching homing missiles. Mars is vulnerable to the corrosive effects of Salt Water, which can defeat him in just a couple of well-aimed hits and burns through his armor when in tank form.

Class: Blaster + Bruiser
Mars has the strengths and weaknesses of both classes.



Passives
Sentient Robot - immune to Bleeding, Poison, Biofeedback, and Fried Circuits

Titanium Armor - Mars takes half damage from all non-psychic attacks, but cannot dodge attacks.

Salt Water weakness - vulnerable to Water attacks

Attacks
Level 1 - Tackle Level 2 - Proton Missile Level 6 - Machine Gun Level 9 - Land Mines
 * Melee
 * One Enemy
 * (special) High Crits - high chance to crit
 * (self) Rising Up - gains either Fortified, Strengthened, Focused, or Agile
 * (enemy) Off-Balance - cannot counter attacks
 * Ranged Explosive
 * One Enemy
 * (special) High Crits - high chance to crit
 * (enemy) Burning - takes damage each turn. Defense reduced.
 * (enemy) Pyrophoric - nearby fire and explosive attacks may chain to this target, causing extra damage.
 * Ranged Gun
 * One Enemy
 * 6 hits
 * (special) Deadly Crits - deals extra damage on critical hits
 * (enemy) Lock-On - taking extra damage from ranged attacks.
 * (enemy) Pressure Points - causes either Weakened, Dizzy, Exposed, or Slowed.
 * Debuff All Enemies
 * 2 round cooldown
 * (special) Subtle - does not trigger most status effects
 * (enemy) Land Mine - explodes as soon as this unit attacks.

Team-Up Bonuses
Alias-Less

Big Guns

Bodies in Motion

Far Far Away

Fully Armed

Red in The Ledger

Robot Masters

Safety First

Tin Men