Charmed Protocols/Pater-Fist

Effects

 * Gains Magic Missile Charge when an enemy attacks anyone on the enemy team
 * Gains Magic Missile Charge at the beginning of every turn


 * Power level is set by Agent level when acquired


 * Can be used to perform different actions.

Actions
{{Multifunction Gear3 {{EIT|Missile Action}} {{EIT|Subtle}} {{EIT|Summon Attack}} {{ET|OE}} {{EIT|Purged}} {{EIT|Charmed}} (60% chance) {{EIT|Smitten}} (60% chance)
 * name     = Charmed Voice
 * image1   = Charmed Voice
 * stamina  = 20%
 * target   = One Enemy
 * cooldown = (Starts cooled down) 2
 * type     = Debuff Magic
 * effects  = {{ET|SP}}

{{EIT|Missile Action}} {{EIT|Catastrophic}} {{ET|AE}} {{EIT|Dementia}} {{EIT|Dark Forces}} {{EIT|Remove Buffs}}
 * name2    = Dark Force
 * image2   = Dark Force
 * stamina2 = 25%
 * target2  = All Enemies
 * cooldown2 = (Starts cooled down) 3
 * hits2    = 1
 * hitcrit2 = 99%/44%
 * damage2  = 589 - 683
 * type2    = Shadow Energy
 * effects2 = {{ET|SP}}

{{EIT|Missile Action}} {{EIT|Ethereal Strike}} {{EIT|Ignore Defense}} {{ET|AE}} {{EIT|Breakdown}} {{EIT|Hexed}} {{EIT|Drained Energy}} {{EIT|Energy Drain}} }}
 * name3    = Spirit Magic
 * image3   = Spirit Magic
 * stamina3 = 26%
 * target3  = All Enemies
 * cooldown3 = (Starts cooled down) 3
 * type3    = {Magic
 * effects3 = {{ET|SP}}