Marisa Kirisame/russgamemaster

Bio
Marisa Kirisame is a human magician, and is one of the most important sub-characters of the series (according to series producer ZUN). Her personality is sometimes described as disagreeable, but in some other titles, straightforward. Either way, she is a very self-confident person that likes to stick her nose into every trouble out of curiosity.

During the events of Story of Eastern Wonderland, she made her first appearance as a minion of Mima, to prevent Reimu from reaching her boss, but was defeated. Since then, she has appeared in all but one title of the Touhou series (and some non-Touhou titles too), usually sided with Reimu, but sometimes against her.

She is also known as a hard worker, who's trying to catch up to Reimu with her secret training and magic development. That makes a good contrast to other humans appearing in the series, most of them have some kind of natural born talent (Reimu) or ability (Sakuya). So she is sometimes referred as the "most human-ish human" in the series.

Marisa is the author of The Grimoire of Marisa, a collection of notes about spellcards used by her and other danmaku users she has encountered.

Class: Blaster
Gains Focused Attacks when attacking or attacked by Bruisers. Attacks are guaranteed to crit and ignore defense.

Passive
Flying Broomstick - chance to dodge attacks and counter with Broomstick Tackle. Immune to ground attacks.

Attacks
L1 - Magic Needles

Ranged Magic Energy

One Enemy

12 hits (enemy) Lock-On - taking extra damage from ranged attacks

(enemy) Pin Cushion - takes extra damage from counter and follow-up attacks.

(self) Focused - accuracy increased by 25%

L2 - Broomstick Tackle

Melee

One Enemy

(self) Agile - evasion increased by 25%.

(enemy) Opportunist - causes either Exhausted, Off-Balance, Neutralized, Winded, Impaired, Staggered, or Cornered.

(enemy) Fumbling - single-target attacks provoke a counter-attack

L6 - Magic Sign "Stardust Reverie"

Ranged Magic Energy

All Enemies

2 round cooldown

(special) Catastrophic - always hits and cannot be protected against

(enemy) Bane - takes extra damage from magic attacks and DoTs

(enemy) Pressure Points - causes either Weakened, Dizzy, Slowed, or Exposed.

(self) Fortified - defense increased by 25%

(self) Strengthened - attack increased by 25%

L9 - Love Sign "Master Spark"

Ranged Magic Energy

All Enemies

3 round cooldown - starts cooled down

(Special) Catastrophic - always hits and cannot be protected against

(special) Paragon Exploiter - does extra damage to enemies with Combo Setup, Stun, Weakened, Dizzy, Slowed, or Exposed.

(special) Exploit Opportunity - does extra damage to enemies with Exhausted, Off-Balance, Neutralized, Winded, Impaired, Staggered, or Cornered.

(Special) Finest Hour! - does extra damage while Fortified, Focused, Strengthened, Agile, Shielded, or Healing

(special) Brutal Strike - deletion cannot be prevented by resurrection effects.

Team-Up Bonuses
Alias-less

Arcane Arts

Aviary

Big in Japan

Kleptomaniac

Touhou Project