Mario/PowerlessPaul

Mario

Class: Scrapper

Health: 3/5

Stamina: 3/5

Attack: 3/5

Defense: 3/5

Accuracy: 3/5

Evasion: 3/5

Team-Up Bonuses:  Passives:  Moves: 
 * Mario Bros.
 * Smashers
 * Hot Stuff
 * Super Mario
 * ​Starts combat with a 50% increase to Attack, Defense, Accuracy, and Evasion
 * Removed after successfully attacked by a single-target attack.
 * 8-Bit Veteran
 * ​Reduces damage taken from Exploitation effects by 50%
 * 10% chance to avoid and counter single-target enemy attacks
 * 1) Super Jump Punch (Melee Unarmed) - Single target, 1 hit.
 * 2) ​Squashed
 * 3) All stats reduced by 10%
 * 4) Agile
 * 5) Fireball (Fire Energy Explosion Ranged) - Single target, 1 hit.
 * 6) ​Burning
 * 7) Incapacitation
 * 8) 20% Follow-Up
 * 9) Focused
 * 10) F.L.U.D.D. 
 * 11) ​Multi-Function
 * 12) Spray Nozzle (Water Ranged) (Cooldown 2 Rounds) - All enemies, 2 hits.
 * 13) ​Scalded
 * 14) Taking more damage from fire and water attacks.
 * 15) Scrubbed
 * 16) Removes 2 buffs
 * 17) Fortified
 * 18) Turbo Nozzle (Melee) (Cooldown 2 Rounds) - Single target, 1 hit.
 * 19) ​Breakthrough
 * 20) Opportunist
 * 21) Strengthened
 * 22) Yoshi (Summon Melee) (Cooldown 3 rounds; Starts cooled down) - Single target, 1 hit.
 * 23) ​Summon Attack
 * 24) Exploit Opportunity
 * 25) Yoshi (2 Rounds)
 * 26) Evasion increased
 * 27) All attacks gain Finest Hour! and Exploit Protection