Mega Man X/russgamemaster

Bio
Mega Man X, commonly called "X", is the epnonymous protagonist of the Mega Man X series. X also serves as a guide during the Mega Man Zero series and appears as Model X in the Mega Man ZX series. He is the successor of the original Mega Man and is Dr. Thomas Light's greatest creation. X is a Maverick Hunter who fights alongside his partners Zero and Axl in order to maintain peace and stability in the world and protect humans and Reploids alike from Maverick Reploids, though X would like nothing better than the opportunity to stop fighting. Because of his aversion to violence, X is initially ranked a B-Class Hunter, but he is eventually promoted to S-Class.

X is the first robot to possess sophisticated technology and behavioral adaptation, based on the last design of Dr. Light. Dr. Cain, the scientist who found him, was never able to fully analyze X's internal systems and system code. Despite this, Cain was able to replicate X's general architecture, making X the precursor to each and every Reploid brought into production. This makes him the proverbial 'father' of the Reploids. Though X and Zero are technically not Reploids, as they are the first of their kind, they are known as Reploids to reduce confusion.

Class
X starts as a Generalist, but can freely change his class using Change Class actions attached to Recharge. This is a Quick Action, and X has a different moveset for each class.

Passives
Reploid - may not be afflicted with Bleeding or Poison. Immune to Bio attacks.

Sub-Tank - heals when recharging. This refreshes every three rounds.

Attacks
Generalist=

L1 - Hadouken

Ranged Energy

One Enemy

(special) Deadly Crits - does extra damage on critical hits

(enemy) Staggered - cannot dodge attacks

(enemy) Generalized - removes and prevents class bonuses

(self) Wind-Up - next attack does 25% more damage

L1 - Shoryuken

Unarmed Fire Melee

One Enemy

(special) Exploits combos - does extra damage to enemies with Combo Setup

(special) Deadly Crits - does extra damage on critical hits

(special) Exploits Flying - does extra damage to flying enemies

(enemy) Combo Setup - takes extra damage from next unarmed attack

L6 - Z-Saber

Slashing Melee

One Enemy

(special) Ignore Defense - ignores the defense stat and shields

(special) High Crits - high chance to crit

(enemy) Tenderized - takes extra damage from slashing attacks

(enemy) Wide-Open - takes extra damage from melee attacks

L9 - Nova Strike

Melee Energy

All Enemies

2 round cooldown

(special) Catastrophic - always hits and cannot be protected against

(special) Paragon Exploiter - does extra damage to enemies with Combo Setup, Stun, Dizzy, Slowed, Weakened, or Exposed

(Special) Deadly Crits - deals extra damage on critical hits

(enemy) Intimidated - reduces attack, accuracy, and evasion

Bruiser=

L1 - Double Shot

Ranged Gun Energy

One Enemy

2 hits

(Special) Deadly Crits - deals extra damage on critical hits

(enemy) Lock-On - takes extra damage from ranged attacks

(enemy) Weakened - attack reduced by 25%

(enemy) Remove Buffs

L2 - Blood Saber

Slashing Melee

One Enemy

(special) Ignore Defense - ignores the defense stat and shields

(special) Hemorrhaging attack - causes all applications of Bleeding to trigger

(enemy) Bleeding - takes damage each turn and when attacking

(enemy) Ravaged - takes increased damage from bleeding

(enemy) Tenderized - takes extra damage from slashing attacks

L6 - Shotgun Ice

Ice Ranged

One Enemy

(enemy) Frozen - cannot dodge attacks

(enemy) Cornered - cannot protect allies

(special) Splash Damage - causes Chilled on all enemies

L9 - Meteor Rain

Water Ranged

All Enemies

6 hits

3 round cooldown

(special) Catastrophic - always hits and cannot be protected against

(enemy) Drowning - takes damage each turn.

(Enemy) Incapacitation - chance to lose a turn.

(enemy) Neutralized - removes and prevents stat-increasing effects



Blaster=

L1 - Charged Shot

Ranged Gun Energy

One Enemy

(special) Deadly Crits - deals extra damage on critical hits

(Special) Exploit Opportunity - does extra damage to enemies with Cornered, Staggered, Impaired, Exhausted, Neutralized, Winded, or Off-Balance.

(enemy) Lock-On - takes extra damage from ranged attacks

(enemy) Impaired - attacks do 20% less damage and cannot crit

L2 - Magnet Mine

Ranged Explosion

One Enemy

(special) Guaranteed Hit

(Special) Deadly Crits - deals extra damage on critical hits

(enemy) Slowed - evasion decreased by 25%

(enemy) Proximity Mine - explodes when this enemy attacks, damaging him.

(enemy) Exposed - defense decreased by 25%

L6 - Flash Bomb

Ranged Explosion

One Enemy

(enemy) Blinded - next single-target attack has a chance to miss

(enemy) Dizzy - accuracy reduced by 25%

(enemy) Disoriented - single-target attacks have a chance to hit an ally

L9 - Tri-Thunder

Ranged Electric Energy

All Enemies

(enemy) Static Charge - nearby electric attacks may chain to this target, causing extra damage.

(enemy) Weakened - attack reduced by 25%



Scrapper=

L1 - Rapid Fire

Ranged Gun

One Enemy

13 hits

(special) Guaranteed Hit

(enemy) Pressure Points - causes either Weakened, Dizzy, Slowed, or Exposed

(enemy) Lock-On - takes extra damage from ranged attacks

(enemy) Winded - cannot perform follow-up attacks

L2 - Twin Slasher

Ranged Kinetic Slashing

All Enemies

(enemy) Bleeding - takes damage each turn and when attacking

(enemy) Tenderized - takes extra damage from ranged attacks

(special) Hemorrhaging attack - causes all applications of Bleeding to trigger

L6 - Magma Blade

Slashing Fire Melee

One Enemy

(special) Exploits Burning - does extra damage to burning targets

(enemy) Burning - takes damage each turn. Defense reduced.

(enemy) Ring of Fire - takes fire damage when performing Melee attacks

L9 - Soul Body

Summon Energy Melee

All Enemies

(special) Summon Attack - cannot be countered

(self) Mirror Images - avoids the next two single-target attacks.



Infiltrator= L1 - Piercing Shot

Ranged Gun

One Enemy

(special) Ignore Defense - ignores the defense stat and shields

(Enemy) Lock-On - takes extra damage from ranged attacks

(self) Perfect shot - next ranged attack does extra damage

L2 - Rocket Barrage

Ranged Explosion

All Enemies

(special) Catastrophic - always hits and cannot be protected against

(enemy) Burning - takes damage each turn. Defense reduced.

(enemy) Bleeding - takes damage each turn and when attacking.

(enemy) Hobbled - attacks cannot be stealthy

L6 - Aiming Laser

Ranged Energy

One Enemy

6 hits

(special) Guaranteed Hit

(enemy) Weak Point - next attack against this target is guaranteed to hit and crit

(enemy) Radiation Exposure - takes damage each turn. Vulnerable to energy attacks.

L9 - Gravity Well

Ranged

All Enemies

3 round cooldown

(special) Catastrophic - always hits and cannot be protected against

(enemy) Incapacitation - chance to lose a turn.

(enemy) Off-Balance - cannot dodge attacks

(enemy) Heavy - flying enemies become vulnerable to ground attacks. Cannot dodge attacks.



Tactician= L1 - Precise Shot

Ranged Gun

One Enemy

(special) Aimed Shot - applies Pinpoint Target before attacking.

(enemy) Flanked - single-target attacks against this target provide a follow-up attack

(enemy) Lock-On - takes extra damage from ranged attacks

L2 - Strike Chain

Ranged

One enemy

2 round cooldown

(enemy) Depower - actions no longer apply statuses

(enemy) Remove Buffs

(self) Rising Up - gains either Fortified, Strengthened, Focused, or Agile.

L6 - Chameleon Sting

Ranged

All Enemies

(enemy) Poisoned - takes damage each turn. Attack reduced.

(enemy) Exhausted - cannot take extra turns. Quick Actions become normal actions.

(enemy) Pressure Points - causes either Dizzy, Weakened, Slowed, or Exposed.

L9 - Fire Wave

Ranged Fire

6 hits

One Enemy

(Special) Combustible - always crits burning targets

(enemy) Flame Train - causes Burning. Applies Pyrophoric to targets with Burning. Applies Soulfire to targets with Pyrophoric.

(self) Flame On! - restores health each turn. Attack increased.



Team-Up Bonuses
Alias-less

Big Guns

Big in Japan

Bodies in Motion

Bombs Away

Classy

Fully Armed

Hot Stuff

Maverick Hunters - with Zero

Portable

Safety First

Tin Men

You Have My Sword