Muton/Jacky 50A

Bio
Mutons are humanoid aliens that appears as a type of enemy in the game XCOM: Enemy Unknown. Mutons are tall and heavy, aliens which are designed for front line combat. They use heavy armor and usually uses a LIght Plasma Rifle or a regular Plasma Rifle for bigger fire-power. Mutons are also equipped with Alien Grenades that acts like normal human grenades, but has higher damage and range. However, Mutons are the weakest in mental defense. They have low will that makes them somehow vulnernable to Mind Controls and Psionic attacks. Autopsy reports indicates that each Mutons are cloned, and battle tactics and weapon usages are inserted to their minds. Other than that, there are other Mutons, such as Berserker and Muton Elite.

Class
Bruiser
 * Gains enraged when being attacked or attacking Scrappers, increasing all stats.
 * Vulnernable to Blasters. Blasters deals critical damage to Mutons and gains Focused Attacks.

Stats

 * Health:
 * Stamina:
 * Attack:
 * Defense:
 * Accuracy:
 * (With Light Plasma Rifle equipped)
 * (With Plasma Rifle equipped)
 * Evasion:

Passives
Intimidation Alien Physiology
 * Chance to react unpredictably after being attacked, applying Cower and Intimidated to the attacker.
 * Reduces the duration of damage over time debuffs by 1 turn.
 * Takes 20% less damage from damage taken by damage-over-time debuffs.

Actions
Notes: Sometimes, when a Muton is encountered, the Muton will have either a Plasma Rifle or a Light Plasma Rifle randomly. The Muton can only have one of the rifles brought to the battle. The rifles affects the accuracy stat (see above).

Light Plasma Rifle Plasma Rifle Alien Grenade Blood Call
 * 3 hits.
 * Attacks one enemy.
 * Ranged plasma energy attack.
 * Inflicts:
 * Lock-On: Takes additional damage from ranged attacks.
 * Special properties:
 * Lightweight Framed Rifle: This action has increased accuracy.
 * 3 hits.
 * Attacks one enemy.
 * Ranged plasma energy attack.
 * Inflicts:
 * Biofeedback: Same like Poison, counts as Poison. Deals damage every turn.
 * Special properties:
 * Alien-Made: This action has a chance to trigger 2 more follow-up attacks.
 * 1 hit.
 * Attacks all enemies.
 * Ranged plasma explosive energy attack.
 * Inflicts:
 * Elerium Burn: Loses stamina and health every turn and counts as Burning.
 * Buff.
 * Only buffs fellow Mutons in the current battle.
 * Grants:
 * (Fellow Mutons) Blood Boost: Increases all stats, including critical hit chance.

Extra Notes

 * Repeating from the note above, Mutons may spawn in the battle with either Light Plasma Rifle or Plasma Rifle.
 * Elerium Burn refers to the material in XCOM, Elerium, or known as E-115.
 * Blood Call only buffs fellow Mutons, this also happens in the original XCOM: Enemy Unknown.