Extirpon/IvanRider

Percolation abilities
Main article: Percolation (Gerosha Chronicles)

In the fanfic Percolation, Extirpon gets trapped inside Earth-12131, the universe of Playdom's Marvel: Avengers Alliance. While Earth-G7.2.1 Extirpon finds his way back home eventually, his new Marvel friends decide that they miss him too much to let him completely go. Mr. Fantastic sets a trap for "Agent Opendi" while he is sleeping, and creates a clone of him. The original awakes, has his memory erased, and returns to Earth-G7.2.1. Darius Philippine agrees to help Nick Fury and the Avengers cover up the incident, so the original Gerosha Crossover Gaming Extirpon never remembers being in the Marvel Gaming Universe. His clone, however, gets exposed to a cosmic radiation storm that mimics the one that created the Fantastic Four. This allows Clone Eric Opendi to mimic the powers of the original Extirpon, even without a true Marlquaan bond.

The conceptual Marvel Extirpon would therefore have abilities and a personality implied to be similar to the Dozerfleet Extirpon. If he were ever added to the game, Extirpon's moveset would be defined as thus:

Negative Battery moveset

 * Level 1 move: Purple Flame (One enemy, 155-386 damage. Adds Burning and Soulfire debuffs.)
 * Level 2 move: Defiance Healing (Self and allies, restores 50% of lost health to each teammate. Removes all debuffs.)
 * Level 6 move: Tarantula Bath (One enemy. Forces enemy to cough up tarantulas and get bitten.  Adds Biofeedback debuff.  300-450 damage.)
 * Level 9 move: Shipping Costs (All enemies. 400-500 damage.  Can only be used once every five turns.  Small enemy chance to dodge.  Drops a ship on top of enemies.  On enemies with under 25% health, causes instant Epic Overkill.)
 * Passives: Flying, Smell Your Pride (similar to Ghost Rider's Eye of Judgment), Turn Invisible (similar to Invisible Woman's move), Foolish Pride (debuff inflicted on enemies, similar to the Sin debuff, makes active moves more powerful.)

Positive Battery moveset
The Positive Battery would be an alternate uniform to unlock, which would make him more like Rescue.


 * Level 1 move: Blinding Light (All enemies, 120-250 damage. Adds Blinded debuff.)
 * Level 2 move: Charity Healing (Self and allies. Restores 100% health to each teammate.  Removes all debuffs. Can only be used once every 3 turns.)
 * Level 6 move: Cherished Protector (Puts a shield on all allies, stronger than Dr. Strange's Shield of the Seraphim. Can only be used once every 2 turns.)
 * Level 9 move: Pep Talk (Affects allies, but not self. Restores 100% stamina to allies.)
 * Passives: Morale Boost (Self and allies), Flying, Feed on Your Courage (Allies' additional buffs makes his moves stronger.)

Due to his high stats, Extirpon would likely be an expensive character. He would range around 200 command points in-game for the Negative Battery, and 90 additional CP to unlock his Positive Battery form. He would likely be a Tactician or Infiltrator by default, with a cheap (42 CP) option to make him one or the other.