Gilgamesh/IceBite

Bio
Gilgamesh is an ancient, mysterious individual, from another plane of existence. He wanders the Universe, and the whole Space-Time Continuum, alone, except for his canine companion, Enkidu. A master swordsman, he prides himself as one of the greatest swordsmen in existence. He possesses many great swords, although not all of them are the genuine article. He has a penchant for stealing the weapon of those he defeats.

Stats
Health: 132 Stamina: 127 Attack: 24 Defense: 24 Accuracy: 28 Evasion: 28

Ivalice Wanderer Gilgamesh (Default Costume)

 * Class(es): Scrapper
 * Passive(s):
 * Greatest Swordsman
 * Has a 25% chance to dodge slashing attacks
 * Has a 25% chance to counter slashing attacks

Armored Gilgamesh

 * Class(es): Bruiser, Scrapper
 * Passive(s):
 * Greatest Swordsman
 * Has a 25% chance to dodge slashing attacks
 * Has a 25% chance to counter slashing attacks
 * Plated Cloak
 * Takes 50% less damage from melee, slashing, or unarmed attacks

Planar Wanderer Gilgamesh

 * Class(es): Scrapper, Infiltrator
 * Passive(s):
 * Greatest Swordsman
 * Has a 25% chance to dodge slashing attacks
 * Has a 25% chance to counter slashing attacks
 * Militant Vulture
 * Gains the class ability for any defeated ally

Attacks

 * Level 1: Masamune
 * Attack Type: Melee, Slashing
 * Charge Time:
 * Attack Buffs:
 * Deadly Crits (Deals extra damage on critical hits)
 * Follow-up Attack (Chance to perform a second attack when attacking)
 * High Crits (Increased chance of critical hits)
 * Debuffs:
 * Bleeding (Taking damage every round or after performing hostile actions; This effect can be applied 3 times) (3 Turns)


 * Level 2: Fly, Enkidu!
 * Attack Type: Summon, Magic
 * Charge Time: 2 Turns
 * Attack Buffs:
 * Summon Attack (Does not trigger counter or retaliation effects)
 * Debuffs:
 * Bleeding (Taking damage every round or after performing hostile actions; This effect can be applied 3 times) (3 Turns)


 * Level 6 Multi-Function: Greatest Swordsman
 * Attack 1: Excalipoor
 * Charge Time: 1 Turns
 * Attack Type: Melee, Slashing
 * Attack Buffs:
 * Excalipoor (Always causes only one point of damage; Ignores Avoidance Effects; Ignores Defense; Ignores Evasion)
 * Debuffs:
 * Humorous Uproar (The pathetic-ness of your attack causes the opponent to be distracted… (Essentially a version of Incapacitated that also lowers all stats)) (4 Turns)
 * Attack 2: Naginata
 * Charge Time: 1 Turn
 * Attack Type: Melee
 * Attack Buffs:
 * Ignore Defense (Ignores enemy defenses; Attack penetrate shield statuses) (2 Turns)
 * Debuffs:
 * Flanked (Single-target attacks against this target grant a follow-up attack) (2 Turns)
 * Attack 3: Excalibur
 * Charge Time: 2 Turns
 * Attack Type: Melee, Slashing
 * Attack Buffs:
 * Paragon Exploiter (Deals extra damage against targets with Combo Setup, Dizzy, Exposed, Slowed, Stunned or Weakened)
 * Buffs:
 * Regeneration (Restoring health every turn) (3 Turns)
 * Debuffs:
 * Tenderized (Takes increased damage from Slashing attacks)
 * Attack 4: Zantetsuken
 * Charge Time: 3 Turns
 * Attack Type: Melee, Slashing
 * Attack Buffs:
 * Adamantium (Attacks ignore the defense stat; Attacks do not bypass shields)
 * Debuffs:
 * Zantetsuken (5% Chance to defeat normal enemies with 100% health or less; 5% chance to greatly damage bosses with 100% health or less; Defeats normal enemies with less than 30% health; Greatly damages bosses with less than 30% health)


 * Level 9 Multi-Function: Grand Power
 * Attack 1: Ultimate Illusion
 * Attack Type: Explosion, Ground, Energy, Magic
 * Charge Time: 3 Turns
 * Attack Buffs:
 * Catastrophic (Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hit)
 * Exploits Shields (Bypasses and deals extra damage against targets that are protected by Shields)
 * Buffs:
 * Mirror Images (Illusions grant a 70% chance to avoid up to 2 single-target attacks) (3 Turns)
 * Debuffs:
 * Dark Void (Taking Magic damage every turn; Accuracy reduced)
 * Attack 2: Bitter End
 * Attack Type: Slashing, Energy, Explosion, Magic
 * Charge Time: 3 Turns
 * Attack Buffs:
 * Catastrophic (Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hit)
 * Exploit Tenderize (Deals extra damage against Tenderized targets)
 * Debuffs:
 * Staggered (Cannot dodge most attacks; Ignores most Avoidance effects) (2 Turns)
 * Dazed (Attacks from this character cannot crit) (2 Turns)
 * Attack 3: Monarch Sword
 * Attack Type: Ranged, Energy, Magic
 * Charge Time: 5 Turns
 * Attack Buffs:
 * Catastrophic (Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hit)
 * Exploit Attrition (Deals extra damage against targets with Bleeding, Burning, Chilled, Dark Void, Iso-8 Corruption, Poisoned, or Radiation Exposure)
 * Finest Hour! (Deals extra damage while Agile, Focused, Fortified, Strengthened, Shielded, or Healing)
 * Buffs:
 * Blade of Legend (Increases Power to Slashing attacks) (4 Turns)
 * Debuffs:
 * Bane (Taking additional damage from Magic attacks and effects) (3 Turns)
 * Fumbling (Single-target attacks provoke a counter-attack) (3 Turns)
 * Off-Balance (Removes and prevents Counter-Attack effects) (3 Turns)
 * Winded (Removes and prevents Follow-Up attacks) (3 Turns)

Team-Up Bonuses:
 * Arcane Arts
 * Big in Japan
 * Big Mouth
 * Bloodlust
 * Familiar
 * Far Far Away
 * Fully Armed
 * Kleptomaniac
 * Not from This Earth
 * Red in the Ledger
 * Stick It
 * You Have My Sword