Impulse/PowerlessPaul

Impulse

Class: Infiltrator

Health: 2/5

Stamina: 4/5

Attack: 2/5

Defense: 2/5

Accuracy: 3/5

Evasion: 5/5

Passives: Moves:
 * Junior Speedster
 * 50% chance to gain an extra turn after attacking.
 * Gettin' Into It
 * Evasion increases as health decreases.
 * Enters Fearful Frenzy when health is below 30%.
 * Increases attack and evasion by 20% and takes 20% more damage from Psychic attacks.
 * 1) Bolt (Unarmed Melee) - Single target, 1 hit.
 * 2) Distraction
 * 3) Cornered
 * 4) Trash Talk (Debuff) (2 Round Cooldown) - All enemies
 * 5) Migraine
 * 6) Blind Rage (75%)
 * 7) Fumbling (50%)
 * 8) Leg Sweep (Melee) (1 Round Cooldown) - Single target, 1 hit.
 * 9) Slowed
 * 10) Combo Setup
 * 11) Quick Action
 * 12) Legacy of Speed (Unarmed Melee) - Single target, 3 hits.
 * 13) Breakthrough
 * 14) Exposed
 * 15) Exploits Combos