Thread:L0rd 0209/@comment-26300909-20151201220832/@comment-28788790-20151203220333

If we were to do a Gremlin here's some ideas for passives and buffs:

Strength in Numbers: Health and Attack is doubled each stack. Getting KO'd causes the Gremlin to lose one stack of Strength in Numbers and come back at 50% HP. Strength in Numbers stacks to 7.

Just Add Water: Gains one stack of Strength in Numbers each round. Getting hit by water attacks causes the Gremlin to gain 3 stacks of Strength in Numbers, however the Gremlin gets Stunned for one turn.

Mogwai: Vulnerable to Light, Fire and Energy attacks and effects.

Also I think if we were to do it, the stats should be the following:

Health: 2

Attack: 2

Defense: 1

Accuracy: 4

Evasion: 3