Cyborg/PowerlessPaul

Cyborg

Class: Blaster

Health: 4/5

Stamina: 3/5

Attack: 4/5

Defense: 3/5

Accuracy: 3/5

Evasion: 2/5

Team-Up Bonuses: Passives: Moves:
 * Big Guns
 * Fully Loaded
 * Computer Interface
 * ​Takes reduced damage from robotic enemies
 * Resistant to tech attacks
 * Sensor Systems
 * ​Attacks against Cyborg cannot be stealthy
 * Takes reduced damage from counter and follow-up attacks
 * Nanite Regeneration
 * ​Restores a little health every turn
 * 30% chance to remove a debuff
 * Resistant to damage over time effects
 * 1) Sonic Disruptor (Sonic Tech Ranged) - Single target, 3 hits.
 * 2) Stealthy
 * 3) Dizzy
 * 4) Disoriented
 * 5) Analytical Engine (Buff Debuff) (3 Round Cooldown) - All
 * 6) Quick Action
 * 7) Cyborg's Analysis
 * 8) ​Grants the class bonus to all allies
 * 9) Gives Morale Boost to Generalists
 * 10) Causes Disadvantage on all enemies
 * 11) Nanorobotic Healing (Tech Heal) (2 Round Cooldown) - Self
 * 12) ​Quick Action
 * 13) Tech Upgrade
 * 14) Restorative Nanobots
 * 15) Living Arsenal (Sonic Tech Ranged) - Single target, 2 hits.
 * 16) Exploits Dizzy
 * 17) Underdog
 * 18) Exploits Corruption
 * 19) Deadly Crits