Nigel/Sunder4321

WIP...

|colspan=3 style="border-top: 1px solid #0e3056; align:center;"| {{!}} {{!}} width="316px" valign="top"{{!}} {{MF-Tab {{!}}} {{{!}} width="100%" valign="top" {{!}} width="316px" valign="top"{{!}} {{MF-Tab {{!}} {{!}} width="316px" valign="top"{{!}} {{MF-Tab {{!}}-{{!}} {{{Tabname2|Brains}}} = {{{!}} width="100%" valign="top" {{!}}align=center colspan=5 height=25px style="text-align:center; font-weight:bold;"{{!}}{{EIT|Smartest Boy in The Room}} ({{ClassS|Tactician}} Tactician Only) {{!}}- {{!}} width="316px" valign="top"{{!}} {{MF-Tab {{EIT|Wide-Open}} {{ET|S}} {{EIT|Tactical Tendency}} {{!}} {{!}} width="316px" valign="top"{{!}} {{MF-Tab {{!}}} {{{!}} width="100%" valign="top" {{!}} width="316px" valign="top"{{!}} {{MF-Tab {{!}} {{!}} width="316px" valign="top"{{!}} {{MF-Tab {{!}}-{{!}} {{{Tabname3|Brawl}}} = {{{!}} width="100%" valign="top" {{!}}align=center colspan=5 height=25px style="text-align:center; font-weight:bold;"{{!}}{{EIT|Toe-to-Toe|Nigel}} ({{ClassS|Scrapper}} Scrapper Only) {{!}}- {{!}} width="316px" valign="top"{{!}} {{MF-Tab {{EIT|Wide-Open}} {{ET|S}} {{EIT|Scrappy Sentiment}} {{!}} {{!}} width="316px" valign="top"{{!}} {{MF-Tab {{!}}} {{{!}} width="100%" valign="top" {{!}} width="316px" valign="top"{{!}} {{MF-Tab {{!}} {{!}} width="316px" valign="top"{{!}} {{MF-Tab }}
 * level        = 2
 * effectsheight = {{{height|}}}
 * image        = Nigel
 * imagename    = Analysis
 * name         = Analysis
 * stamina      = 20%
 * target       = All Enemies
 * cooldown     = 2 Rounds
 * hits         = n/a
 * hitcrit      = n/a
 * type         = Ranged Tech
 * Text         =
 * effects      = {{ET|SP}} {{EIT|Technology Mad}} {{ET|AE}} {{EIT|Gathered Intel}}
 * }}
 * level        = 6
 * effectsheight = {{{height|}}}
 * image        = Nigel
 * imagename    = Defensive Strike
 * name         = Defensive Strike
 * stamina      = 18%
 * target       = One Enemy
 * cooldown     = 1 Round
 * hits         = 2
 * hitcrit      = 86% / 19%
 * type         = Melee Unarmed
 * Text         =
 * effects      = {{ET|SP}} {{EIT|Defensive Strike}} {{EIT|Analysis: Combat Awareness}} {{ET|OE}} {{EIT|Combo Setup}}
 * }}
 * level        = 9
 * effectsheight = {{{height|}}}
 * image        = Nigel
 * imagename    = Advanced Intelligence
 * name         = Advanced Intelligence
 * stamina      = 20%
 * target       = One Enemy
 * cooldown     = 2 Rounds
 * hits         = n/a
 * hitcrit      = n/a
 * type         = Ranged Tech Buff
 * Text         =
 * effects      = {{ET|SP}} {{EIT|Analysis: Weak Point}} {{ET|S}} {{EIT|Advanced Intelligence}}
 * }}
 * effectsheight = {{{height|}}}
 * image        = Nigel
 * imagename    = Uppercut
 * name         = Uppercut
 * stamina      = 16%
 * target       = One Enemy
 * cooldown     = n/a
 * hits         = 3
 * hitcrit      = 86% / 19%
 * type         = Melee Unarmed
 * Text         =
 * effects      = {{ET|SP}} {{EIT|Analysis: Pressure Points}} {{ET|OE}}
 * }}
 * level        = 2
 * effectsheight = {{{height|}}}
 * image        = Nigel
 * imagename    = Analysis
 * name         = Analysis
 * stamina      = 20%
 * target       = All Enemies
 * cooldown     = 2 Rounds
 * hits         = n/a
 * hitcrit      = n/a
 * type         = Ranged Tech
 * Text         =
 * effects      = {{ET|SP}} {{EIT|Technology Mad}} {{ET|AE}} {{EIT|Gathered Intel}}
 * }}
 * level        = 6
 * effectsheight = {{{height|}}}
 * image        = Nigel
 * imagename    = Defensive Strike
 * name         = Defensive Strike
 * stamina      = 18%
 * target       = One Enemy
 * cooldown     = 1 Round
 * hits         = 2
 * hitcrit      = 86% / 19%
 * type         = Melee Unarmed
 * Text         =
 * effects      = {{ET|SP}} {{EIT|Defensive Strike}} {{EIT|Analysis: Combat Awareness}} {{ET|OE}} {{EIT|Combo Setup}}
 * }}
 * level        = 9
 * effectsheight = {{{height|}}}
 * image        = Nigel
 * imagename    = Advanced Intelligence
 * name         = Advanced Intelligence
 * stamina      = 20%
 * target       = One Enemy
 * cooldown     = 2 Rounds
 * hits         = n/a
 * hitcrit      = n/a
 * type         = Ranged Tech Buff
 * Text         =
 * effects      = {{ET|SP}} {{EIT|Analysis: Weak Point}} {{EIT|Analysis: Targeted}} {{ET|S}} {{EIT|Advanced Intelligence: Tactician}}
 * }}
 * effectsheight = {{{height|}}}
 * image        = Nigel
 * imagename    = Uppercut
 * name         = Uppercut
 * stamina      = 16%
 * target       = One Enemy
 * cooldown     = n/a
 * hits         = 3
 * hitcrit      = 86% / 19%
 * type         = Melee Unarmed
 * Text         =
 * effects      = {{ET|SP}} {{EIT|Analysis: Pressure Points}} {{EIT|Exploits Combos}} {{ET|OE}}
 * }}
 * level        = 2
 * effectsheight = {{{height|}}}
 * image        = Nigel
 * imagename    = Analysis
 * name         = Analysis
 * stamina      = 20%
 * target       = All Enemies
 * cooldown     = 2 Rounds
 * hits         = n/a
 * hitcrit      = n/a
 * type         = Ranged Tech
 * Text         =
 * effects      = {{ET|SP}} {{EIT|Technology Mad}} {{ET|AE}} {{EIT|Gathered Intel}}
 * }}
 * level        = 6
 * effectsheight = {{{height|}}}
 * image        = Nigel
 * imagename    = Defensive Strike
 * name         = Defensive Strike
 * stamina      = 18%
 * target       = One Enemy
 * cooldown     = 1 Round
 * hits         = 2
 * hitcrit      = 86% / 19%
 * type         = Melee Unarmed
 * Text         =
 * effects      = {{ET|SP}} {{EIT|Defensive Strike}} {{EIT|Analysis: Combat Awareness}} {{ET|OE}} {{EIT|Combo Setup}} {{EIT|Exposed}}
 * }}
 * level        = 9
 * effectsheight = {{{height|}}}
 * image        = Nigel
 * imagename    = Advanced Intelligence
 * name         = Advanced Intelligence
 * stamina      = 20%
 * target       = One Enemy
 * cooldown     = 2 Rounds
 * hits         = n/a
 * hitcrit      = n/a
 * type         = Ranged Tech Buff
 * Text         =
 * effects      = {{ET|SP}} {{EIT|Analysis: Weak Point}} {{ET|S}} {{EIT|Advanced Intelligence: Scrapper}}
 * }}
 * }
 * }