Hammer Banki/russgamemaster

Bio
A hammer Savage Land Barbaric Machine Beast created by Yogostein when he returned from his travel. Being infused with his creator's hate, Hammer Banki is compelled to destroy everything even to the point of disobeying Yogostein. Hammer Banki was the first to battle the completed Go-Roader. He was destroyed by the combined efforts of Engine-Oh G9 and Go-Roader.

Class: Bruiser
Vulnerable to critical hits by Blasters.

Passives
Mechanical Body

Relentless

Furious - becomes enraged when attacking anypony, not just Scrappers.

Attacks
Overhead

Melee

One Enemy

(special) Deadly Crits - deals extra damage on critical hits

(special) Exploit Opportunity - deals extra damage to enemies with Impaired, Staggered, Cornered, Neutralized, Winded, Off-Balance, or Exhausted.

Quaker

Ground

All Enemies

(special) Ground Attack - ignores avoidance and protect effects

(enemy) Slowed - evasion decreased by 25%

(enemy) Off-Balance - cannot counter attacks

Shatterwave

Sonic Ranged

All Enemies

(Special) Catastrophic - always hits and cannot be protected against

(enemy) Resonating - removes buffs and prevents the next one applied

(Enemy) Cornered - cannot protect allies

(enemy) Shield Breaker - removes and prevents shields

Roundhouse

Melee

All Enemies

(enemy) Subdue - melee attacks do 40% less damage and cannot crit

(enemy) Exhausted - cannot take extra turns. Quick Actions become normal actions.

Spike Ball

Ranged

One Enemy

(enemy) Winded - cannot perform follow-up attacks

(enemy) Fumbling - single-target attacks provoke a counter-attack

Berserker Frenzy

Melee

3 hits

(special) Deadly Crits - deals extra damage on critical hits

(enemy) Wide-Open - takes extra damage from melee attacks

(enemy) Hobbled - attacks cannot be stealthy

Berserker State

Buff

Self

(special) Quick Action - does not consume a turn

(self) Berserker - chance to join in on an ally's single-target attack. Chance to retaliate when an ally is hit by single-target attacks.

Debris Skyfall

Ranged

All Enemies

(enemy) Heavy - flying enemies become vulnerable to ground attacks. Cannot dodge attacks.