Blood Contract

Effects

 * Power is set by Agent level when acquired


 * Does not trigger most status effects


 * Sacrifice 25% of Agent health
 * Remove 25% of Enemy health
 * Reduced damage versus bosses
 * Does not affect group bosses

 x2
 * Taking damage every round or after performing hostile actions
 * This effect can be applied 3 times


 * Restores Health and Stamina each turn
 * Reduces damage taken
 * Applies 3 stacks of Bleeding to the Agent