TF2 Demoman/Jan mathew dagdagan

Class:
Starts as a Generalist

Drunken Tactics

 * Changes to the Attacker’s Class when attacked
 * If attacked by another Enemy with a Different class, will change into a Double class with the most recent attacker’s class as the Secondary class
 * If attacked by yet another Enemy with another class, Demoman’s Secondary class becomes his Primary class and the most recent attacker’s class as the Secondary class
 * Moves change depending on Demoman’s current class(es)

Level 1 Moves (Primary Class):
Bounce Shot (Generalist)

One enemy, One hit

Ranged Gun Explosion

(Special) Deadly Crits

Loch n’ Load (Blaster)

One enemy, Two hits

Ranged Gun Explosion

(Special) Splash Damage

(Enemy) Pyrophoric

Direct Sticky (Tactician)

One enemy, Two hits

Ranged Gun Debuff

(Enemy) Stickybomb X 2

Surrounded by Stickybombs

Explodes when enemy with this debuff is hit w/ anything with “Detonator”

Up to a total of Eight Stickybombs can be placed

Deals fixed 150 Damage and Exploits Opportunity and Attrition

Trigger (Direct Sticky Multi-function)

All Enemies

Debuff

(Special) Subtle

(Special) Detonator

Rolling Nades (Infiltrator)

All Enemies, One hit

Ranged Gun Explosion

(Special) Stealthy

(Enemies) Off-Balance

(Enemies) Winded

(Enemies) Hobbled

(Enemies) Staggered

Eyelander (Scrapper)

One Enemy, Two Hits

Melee Slashing

(Self) HEADS!

Gains a small amount of health every turn (5% per stack)

Increases all stats (10% per stack)

Stacks up to 5 times

Cannot be Removed

(Enemy) Bleeding

Shield Bash (Bruiser)

One enemy, One Hit

Melee

(Special) Exploit Heads – Deals extra damage for every stack of HEADS! (20% per stack)

(Special)Pre-emptive attack – Chance to do a Pre-emptive “Loch n’ Load” attack when Demoman is a Blaster. (50% chance)

(Special) Follow-up attack – Chance to do a Follow-up “Eyelander” when Demoman is a Scrapper. (50% chance)

(Enemy) Opportunist

Level 2 – Class Change

 * Self
 * (Special) Quick Action
 * Selected Class Grants Demoman a Pure Class
 * Selecting another class will make the second class Demoman’s Secondary Class

Level 9 Moves (Primary Class):
Bottle of Scrumpy (Generalist)

Buff Self

(Special) Quick Action

(Self) Rising Up

(Self) The Sun also Rises

(Self) Remove Debuffs

Ullapool Caber (Blaster)

One Enemy, One Hit

Melee Explosion

(Special) Exploit Burning

(Enemies) Splash Damage

(Enemies) Cornered

(Self) Caber Splash

Deals 300 damage to Self

All Stickybombs harmlessly explode when Demoman dies this way

Scottish Resistance (Tactician)

All Enemies Debuff

(Special) Subtle

(Enemies) Stickybomb X 1

(Enemies) Disadvantage

Rain o’ Nades (Infiltrator)

All Enemies, 4 Hits

Ranged Gun Explosion

(Enemies) Chaos Shot

(Enemies) Breakdown

Execution (Scrapper)

All Enemies, One Hit

Melee Slashing

(Special) Brutal Strike

(Enemy) Bleeding

(Self) HEADS! (one per enemy)

Chargin’ Targe (Bruiser)

Buff Self

(Self) Chargin’ Targe

Protects Allies from Single-Target and Area Attacks

Takes reduced damage from Ranged Attacks

Counters attacks with Shield Bash

Shield Bash counter has a Guaranteed Pre-emptive Attack when Blaster / Follow-up attack when Scrapper

Cannot Change Class while protecting