Chuck D. Head/russgamemaster

Bio
Chuck D. Head is a mummy-like creature with his face inside his torso and the protagonist of Sega's Decap Attack. He can get a power-up projectile skull that sits on his shoulders where his head would normally be.

Class: Bruiser
Gains Enraged when attacking or attacked by Scrappers. Increases all stats up to two times.

Passives
Mummy - immune to Bleeding, but vulnerable to fire and Burning. Fully refills his life bar the first time it is depleted.

Two-headed - chance to precounter any enemy attack with Skull Toss. Enemy attacks cannot be stealthy. Immune to Distraction.

Attacks
L1 - Face Slam

Melee

One Enemy

(special) Deadly Crits - deals extra damage on critical hits

(enemy) Dizzy - accuracy reduced by 25%

(enemy) Weakened - attack reduced by 25%

(enemy) Pain - increases damage taken

(self) Wind-Up - next attack does 25% more damage

(self) Fortified - defense increased by 25%

L2 - Skull Toss

Ranged

One Enemy

(special) Guaranteed Hit

(special) Deadly Crits - deals extra damage on critical hits

(enemy) Slowed - evasion reduced by 25%

(enemy) Exposed - defense reduced by 25%

(enemy) Flanked - single-target attacks against this target provide a follow-up attack

(self) Perfect Shot - next ranged attack does more damage

(self) Focused - accuracy increased by 25%

L6 - Stomp

Melee

One Enemy

(special) Deadly Crits - deals extra damage on critical hits

(enemy) Remove Buffs

(enemy) Opportunist - causes Staggered, Cornered, Winded, Off-Balance, Impaired, Neutralized, or Exhausted.

(self) Strengthened - attack increased by 25%

(self) Agile - evasion increased by 25%

L9 - Potions Multi-Function

Offense Potion

Buff Heal

One Ally

2 round cooldown

(ally) Offense Potion - attacks do extra damage. Removes and prevents attack damage-reducing effects.

Defense Potion

Buff Heal

One Ally

2 round cooldown

(ally) Defense Potion - takes reduced damage. Removes and prevents effects that increase damage taken and reduce defense.

Freeze Potion

Ranged Ice

All Enemies

3 round cooldown

(40% enemy) Stun - loses next rurn.

(40% enemy) Immobilized - cannot use melee abilities.

(enemy) Chilled - takes damage each turn. Defense reduced.

(enemy) Frozen - cannot dodge attacks.

Speed Potion

Buff Heal

One Ally

3 round cooldown - starts cooled down

(ally) Haste - takes two actions per round.

(ally) Speed Potion - increased chance to dodge attacks. Removes and prevents evasion-reducing effects and effects that prevent dodging.

Destroyer Potion

Ranged Explosion

All Enemies

3 round cooldown - starts cooled down

(Special) Catastrophic - always hits and can't be protected against

(special) Paragon Exploiter - does extra damage to enemies with Dizzy, Weakened, Slowed, Exposed, Combo Setup, or Stun

(special) Finest Hour! - does extra damage while strengthened, fortified, agile, focused, strengthened, or healing.

(Special) Brutal Strike - ignores resurrection effects.

(special) Deadly Crits - deals extra damage on critical hits

Team-Up Bonuses
Alias-less

Average Joes

Bombs Away

Fully Armed

Tossers