Super Blooper/russgamemaster

Bio
The Super Blooper is a giant Blooper that resides in Toad Town Tunnels in Paper Mario. It is one of the many Bloopers that Mario comes across in the game, particularly after Chapter 5 during which Sushie became his partner; her ability is needed to reach the Blooper. It is the strongest and largest of the three variations of Bloopers in Toad Town Tunnels; the other two Bloopers that are found in Toad Town Tunnels are the Electro Blooper and the regular Blooper.

During battle, the Super Blooper will occasionally glow red and raise its attack power. Unlike the Electro Blooper, when the Super Blooper is charged, the effect remains even when it is damaged. Also during battle, the Super Blooper will spawn two Blooper Babies that attack Mario similarly to Fuzzies or Swoopulas; they latch onto him and drain his health, and he must repeatedly tap the A Button to remove them. When Mario wears a Zap Tap badge, Blooper Babies cannot damage him.

Class: Infiltrator
Gains Combat Reflexes when attacking or attacked by Tacticians. Performs a follow-up attack and attacks are guaranteed to hit.

Passives
Flying - immune to ground attacks

Relentless - immune to stun, cower, exhaustion, and prevention effects

Attacks
Spinning Drop

Melee

One Enemy

(enemy) Staggered - cannot dodge attacks

Ink Jet

Ranged

One Enemy

(enemy) Blinded - next single-target attack has a chance to miss

(enemy) Disoriented - single-target attacks have a chance to hit an ally

Ink Smokescreen

Buff

All Allies

(all allies) Hidden in Smoke - 50% chance to dodge single-target attacks

Body Drill

Melee

6 hits

(enemy) Winded - cannot perform follow-up attacks

(enemy) Exposed - defense decreased by 25%

Electrified

Buff

Self

(self) Electrified - deals electric damage to attackers

Blooper Baby

Summon Melee

One Enemy

(special) Summon Attack - cannot be countered

(enemy) Weakened - attack decreased by 25%

(self) Full of Doom - all stats increased.

(self) Recuperate - restores health.