Vampiric Fang

Effects

 * Power is set by Agent level when acquired


 * Restore health to the team after hitting a Bleeding target


 * Chance to apply Ravaged and up to 3 applications of Bleeding


 * Unable to use Buff and Heal abilities


 * 25% chance to temporarily become incorporeal avoiding single-target attacks
 * Bypassed by Psychic, Ethereal Strike, and Hallowed Weapons