Kracko/russgamemaster

Bio
Kracko is a recurring boss character from the Kirby series. It has, in one form or another, appeared as a boss in every Kirby platformer to date, with the exception of Kirby 64: The Crystal Shards and Kirby's Return to Dream Land. It first appeared as the boss of Bubbly Clouds in Kirby's Dream Land and has appeared in many titles since then. Kracko is most often fought in its full form, but is sometimes fought in its premature form, known as Kracko Jr., before Kracko in its full form is encountered. Kracko appears to have legions of monsters, usually one-eyed creatures, supporting it, such as Waddle Doo and Flamer, both of which he is able to summon to his side in various fights. Kracko is often fought high up in the clouds. The manual from Kirby's Dream Land describes Kracko as a "lightning fast foe."

Class: Blaster
Gains Focused Attacks when attacking or attacked by Bruisers. Attacks are guaranteed to crit and ignore defense.

Passives
Flying

Relentless

Unbleedable

Spines

Attacks
Tackle

Electric Melee

One Enemy

(special) Shocking - does extra damage to enemies with Ozone, Static Charge, or Crackle

(special) Deadly Crits - deals extra damage on critical hits

Beam

Ranged Electric

6 hits

All Enemies

(enemy) Crackle - chance to take electric damage after an offensive action

Laser Eyes

Ranged Energy

9 hits

One Enemy

(enemy) Target Focus - increases damage taken from next single-target attack

(enemy) Lock-On - taking extra damage from ranged attacks

Mini Kracko

Summon Melee

One Enemy

2 hits

(special) Summon Attack - can't be countered

(enemy) Weakened - attack reduced by 25%

Waddle Doo

Summon Ranged Electric Energy

All Enemies

6 hits

(special) Summon Attack - can't be countered

(enemy) Slowed - evasion reduced by 25%

(enemy) Exposed - defense decreased by 25%

Lightning

Ranged Electric Energy

One Enemy

(enemy) Static Charge - nearby electric attacks may chain to this target, causing extra damage.

Rain

Ranged Water

One Enemy

5 hits

(enemy) Waterlogged - reduces evasion but prevents burning

(enemy) Ozone - takes increased damage from electric attacks and effects

Shield

Buff

Self

(self) Shield - absorbs damage.

Shield Throw

Ranged

One Enemy

(special) Shield Slam - does extra damage while shielded

(special) Paragon Exploiter - does extra damage to enemies with Weakened, Dizzy, Slowed, Exposed, Combo Setup, or Stun.

Tornado

Summon Melee Sonic

One Enemy

3 hits

(special) Summon Attack - can't be countered

(enemy) Dizzy - accuracy reduced by 25%

Hi Jump

Summon Melee

Summons a Hi-Jump Starman.

One Enemy

(special) High Crits - high chance to crit

(special) Summon Attack - can't be countered

(special) Exploits Flying - does more damage to flying enemies

Flamer

Summon Fire Melee

One Enemy

(special) Summon Attack - can't be countered

(special) Deadly Crits - deals extra damage on critical hits

(enemy) Burning - takes damage each turn. Defense reduced.