He-man/Marhawkman

He-man <starts as
 * I have the power! - starts combat with 3 stacks of Power of Greyskull, can only remain as He-man while he has the Power of Greyskull
 * Defender of Eternia - takes reduced damage from attacks and DoTs per Power of Greyskull

L1 - Consumes one Power of Greyskull L2a Summon Battle Cat - Consumes one Power of Greyskull L2b Summon sorceress - AE, summon ranged magic, gives random buffs to team, and random debuffs to enemies L6 By the power of Grayskull! - QA 1 round cd gives one stack of Power of Greyskull L9 Power Blow - Consumes one Power of Greyskull, paragon exploiter, finest hour

Prince Adam
 * Protector of the weak - protects when an ally low on HP is attacked, gains a Power of Greyskull when doing so
 * Heir to Eternia - may transform into He-man with 3 stacks of Power of Greyskull

L1 Inspiring Slash - 1E, slashing melee, gives rising up to team L2a Summon Cringer L2b Summon sorceress - AE, summon ranged magic, gives random buffs to team L6 By the power of Grayskull! - QA 1 round cd gives one stack of Power of Greyskull L9 Prince's charge - 1E, slashing melee, paragon exploiter, finest hour