Hard Man/russgamemaster

Bio
Hard Man is a Robot Master created by Dr. Light and Dr. Wily that first appeared in Mega Man 3. He has a hard, durable body made of ceratanium, which makes him highly resistant to attacks and grants him remarkable defence. However, it also makes him very heavy, weighing in at about three tons, and affects his movement speed considerably.

His special weapon is the Hard Knuckle, which allows him to detach his fists and attack from afar with rocket-powered punches, and also has a compact rocket booster built into himself that allows him to jump high into the air. He can utilise his jumping ability in combination with his excessive weight to attack by leaping up and diving down onto his opponents to crush them, or to smash the floor and cause tremors that can stun nearby foes.

Whilst generally known to be a man of few words, Hard Man is a fair-minded individual who prefers to fight his opponents on equal terms, which puts him at odds with the much more pragmatic Snake Man. He enjoys Sumo Wrestling, a sport in which he can put his weight to good use, but dislikes swimming.

When Recruited
"Let's play hard!"

Class: Bruiser
Becomes Enraged when attacking or being attacked by Scrappers, increasing all stats up to two times. Vulnerable to critical hits by Blasters.

Passives
Sentient Robot - immune to Bleeding, Poison, Bio attacks, and Fried Circuits

Super Heavy - immune to Off-Balance and Fumbling, but cannot dodge attacks

Attacks
Level 1 - Hard Knuckle
 * Unarmed Ranged
 * 2 hits
 * (enemy) Combo Setup - next unarmed attack against this target does extra damage
 * (enemy) Pummeled - evasion decreases each time attacked

Level 2 - Seismic Feedback
 * Buff All Allies
 * 2 round cooldown
 * (all allies) Seismic Feedback - damages attackers.

Level 6 - Bodyguard
 * Buff Self
 * 3 round cooldown
 * (self) Bodyguard - protects allies from single-target and area attacks. Counters attacks with Hard Knuckle.

Level 9 - Body Slam
 * Melee
 * One Enemy
 * (special) Exploits flying - does more damage to flying targets
 * (special) Deadly Crits - does extra damage on critical hits
 * (special) Splash Damage - after the initial blow, all enemies get hit by a ground attack that causes Hobbled and Off-Balance.

Team-Up Bonuses
Red in The Ledger

Robot Masters

Safety First

Tin Men