Thing Refactor/Goldencahill

I think the majority of people know that Thing is not very good. He is really a slightly changed version of Colossus, his L6 and Colossus's L9 are the same, they both protect, and have passives cutting debuffs down and reducing crits.. I am going to revamp both to make them more unique. Let's start with Thing.

Thing - Bruiser

Health: 4/5

Stamina: 3/5

Attack: 3/5

Defence: 5/5

Accuracy: 2/5

Evasion: 3/5

Passives:
 * Interlocking Stones - Very high crit resistance. Immune to Bleeding, Burning and Chilled. Chance to reduce damage when hit.

L1 - Clobberin' Time L2 - Stonewall L3 - Fault Line L9 - Gizmo Sandwich
 * Exploits Staggered
 * Staggered (Added)
 * Shaken - Actions take 20% more Stamina. (Added)
 * Stonewall (Melee attacks against Thing apply Staggered and Pain)
 * Fortified (Added)
 * Collapsing Infrastructure (Added)
 * Slowed
 * Cornered
 * Remove Buff (Added)
 * Stun -  60% Chance
 * Subdue (Added)
 * Shield Breaker (Added)
 * Exploits Shields (Added)

What do you think? Does it make him better now? Is he too OP? Comment below, I would love to hear compliments or criticisms.