Worthy Black Panther

While I know that Worthy Black Panther isn't super likely, it is possible. His moveset, the condtions PD wants, even his role in the Avengers would make him a fine Worthy. I also have both his E-ISO and A-ISO, when combined they turn him into a decent powerhouse. Imagining that with a Worthy boost, wow. Right now I'll call him Greithoth, although he could fit most of the leftover roles. Since Black Panther right now is based Bleeding, counters and follow-ups, I'll give him even more potential for all of them, add some fear and damage and make him a really powerful character.

Greithoth, Breaker of Wills (Tactician/Scrapper)

Passives:

Worthy - Immune to Burning, Chilled, Poison, Radiation and Fear

Breaker of Wills -  Chance when attacked to apply Cower and Pressure Points.

1. Viscious Rend (Vibranium Slashing Melee)  Target: One Enemy    Hit:94% Crit: 12%    No Cooldown

Special Properties One Enemy
 * Ethereal Strike - Ignores Avoidance and Incorporeal effects.
 * Ignore Defense - Attack ignores the enemy defense stat.

Self
 * Bleeding -  Taking damage every round or after performing hostile actions.
 * Heart of the Panther - Increases Accuracy
 * Blood Curse - Chance to perform a follow-up attack when an ally attacks a Bleeding target. Chance to counter when a Bleeding target attacks an ally.

2. Asgardian Arts (Melee Unarmed)   Target: One Enemy    Hit: 74%   Crit: 9%  No Cooldown

Imagine his regular L2, but with the first hit a hammer strike and the second the punch.

Special Properties Self
 * Exploits Bleeds - Deals extra damage against Bleeding targets.
 * Paragon Exploiter - Deals extra damage against targets with Weakened, Dizzy, Exposed, Slowed, Combo Setup and Stun.
 * Eye of the Panther - Increases Evasion

3. Terrifying Roar  (Buff Debuff)   Target: All   Cooldown: 3 Rounds

Special Properties All Enemies Self -
 * Quick Action
 * Broken Will - Reduces damage done on next attack
 * Panther Stance - Increases Attack and Defense
 * Rage of the Panther
 * Guile of the Panther

4. Vibranium Daggers  (Slashing Vibranium Ranged)   Target: One Enemy    Hit: 88%  Crit: 11%  Cooldown: 1 rounds

Special Properties - One Enemy
 * Ethereal Strike -   Ignores Avoidance and Incorporeal effects.
 * Remove Buffs - Removes beneficial status effects from the target.
 * Short Circuit - Chance to cause Stun to mechanical targets.
 * Shred - Applies Shred to targets immune to Bleeding. Reduces Defense. counts as Bleeding for the purpose of attacks.

What do you think? Is he too OP? I tried not to add too much, but enough that he gets to the level of Nul. Any other comments? Post in the comments below.