PvP Tournament - Saxton Hale

Description
"Reader, if you thought the first two pages of my comic contained too much bare-knuckled excitement, then get ready to have your eyes break from widening in surprise and your comic-holding hands fall off your very arms when you get a look at the rest of the action-packed ish, starring me!"

'''Agents, the legendary Saxton Hale has joined the team! Compete in PvP Tournament and earn useful prizes.. before he decides to buy the whole S.H.I.E.L.D.!'''

Leagues

 * Silver League
 * 1 Assault needed
 * Any ranking
 * Gold League
 * 10 Assaults needed
 * Top 25% ranking or 900+ points
 * Diamond League
 * 20 Assaults needed
 * Top 10% ranking or 1050+ points
 * Vibranium League
 * 35 Assaults needed
 * Top 3% ranking or 1250+ points
 * Adamantium League
 * 50 Assaults needed
 * Top 0,5% ranking or 1550+ points

Details

 * Duration: 35 days
 * Reward for the first 5 daily victories: 1 Galactic Lockbox
 * Daily Roulette reward:
 * PvP Bonus Item (Attack)
 * PvP Bonus Item (Defense)
 * PvP Bonus Item (Balanced)
 * Beggar's Bazooka
 * 2x Galactic Lockboxes
 * 5x Galactic Lockboxes
 * 10x Galactic Lockboxes
 * 20 Command Points
 * 10 Gold
 * Weapon details: Beggar's Bazooka
 * Type: Ranged
 * Target: One enemy
 * Special: Deadly Crits (Deals extra damage with critical hits)
 * Special: Poorly Made Bazooka
 * Gains a stack of Ammo every turn it is not used
 * Each stack gained beyond the third will damage the Agent for 5% of his maximum health
 * When used, shoots until all Ammo are consumed
 * Special: Ammo x1
 * Requires and consumes Ammo to fire
 * Can stack indefinitely

Rewards
Note: Ending the tournament in a league will grant also lower leagues' rewards

Silver League

 * 100.000 Silver

Gold League

 * 10 Gold

Diamond League

 * Vaccinator
 * Special: Multi-function (Can be used to perform different actions)
 * Action 1: Melee Immunity
 * Type: Buff
 * Target: All allies
 * Cooldown: 2 Rounds
 * Special: Quick Action (Grants an immediate free turn after this one)
 * All allies: Melee Immunity (Damage taken from Melee attacks is reduced by 75%)
 * All allies: Toe-to-Toe (Next Melee attack deals extra damage)
 * Action 2: Ranged Immunity
 * Type: Buff
 * Target: All allies
 * Cooldown: 2 Rounds
 * Special: Quick Action (Grants an immediate free turn after this one)
 * All allies: Ranged Immunity (Damage taken from Ranged attacks is reduced by 75%)
 * All allies: Perfect Shot (Next Ranged attack deals extra damage)
 * Action 3: Psychic Immunity
 * Type: Buff
 * Target: All allies
 * Cooldown: 2 Rounds
 * Special: Quick Action (Grants an immediate free turn after this one)
 * All allies: Mental Shield (Immune to Psychic attacks; Removes and prevents Psychic debuffs)

Vibranium League

 * Heavy Bruiser Suit
 * 8 Isotope-8 slots
 * 2 Empowered Isotope-8 slots
 * Passive: Dalokohs (Protects allies from single-target and area attacks; 50% to restore 25% maximum health when attacked)

Adamantium League

 * Saxton Hale