LordRemiem/Hero

Bio
Too lazy to post it for now ;)

Recruitment
LordRemiem can be recruited for 135 CP.

LordRemiem: ''I don't know why people find so difficult to win battles. It's simple, really: just go and burn down everything. And if it doesn't work, burn more. Don't you think?''

Class:Blaster
LordRemiem's attacks against Bruisers are critical and ignore defense. Tacticians' attacks against LordRemiem grant them an extra turn.

Stats

 * Health: 4/5
 * Stamina: 4/5
 * Attack: 5/5
 * Defense: 2/5
 * Accuracy: 3/5
 * Evasion: 3/5

Passives

 * There's ALWAYS time for the Wiki
 * Allies have a 50% chance to gain Chrono Shield before being attacked
 * Shield effect absorbs incoming damage
 * Attacks become Temporal and deal Timestream Displacement (See L1 move)
 * Attacking enemies gain Timestream Displacement
 * Immune to Temporal attacks and Time-based debuffs
 * Fast-posting
 * 25% Chance to give an ally an extra turn after he attacks or is attacked
 * Can trigger after Area-of-Effect attacks
 * Each ally cannot gain more than one extra turn per round

Abilities

 * Quick Little Edits
 * Type: Ranged, Energy, Temporal
 * Target: One enemy
 * Special: Temporal (Ignores Protection and Avoidance effects)
 * One enemy: Buff Blocker (60% chance) (Removes and prevents buffs)
 * One enemy: Exhausted (Cannot take extra turns)
 * One enemy: Timestream Displacement
 * Can stack up to 5 times
 * Temporal attacks increase stacks by 1
 * Non-Temporal attacks remove all stacks
 * Each stack deals damage when removed (5% maximum health)
 * Slightly lowers Accuracy but slightly increases Evasion
 * A new Page has born
 * Type: Ranged, Temporal
 * Target: All enemies
 * Self: Ripple Effect (Counters and prevents counter-attacks and follow-up attacks for 1 Round; Enemy attacks cannot be Stealthy)
 * All enemies: Timestream Displacement (See L1 move)
 * No Time for This
 * Type: Ranged
 * Target: All enemies
 * Cooldown: 2 Rounds
 * Special: Catastrophic (Ignores Protection and Avoidance effects; Always hits)
 * Special: Wrinkle in Time (Deals extra damage against enemies with Timestream Displacement)
 * Special: Time Burn (Triggers and removes all stacks of Timestream Displacement; Each stack deals damage for 10% maximum health instead of 5%)
 * This Project is FINISHED!
 * Type: Debuff
 * Target: One enemy
 * Cooldown: 1 Round
 * Special: Subtle (Ignores most status effects)
 * Special: Quick Action (Grants an immediate free turn after this one; Doesn't trigger follow-up attacks)
 * One enemy: Archived (Cannot remove debuffs for 1 Round; Non-Temporal attacks against this target trigger Timestream Displacement without removing it)