Kool-Aid Man/russgamemaster

Bio
Kool-Aid Man is the mascot for Kool-Aid, a brand of flavored drink mix. The character has appeared on television and print advertising as a fun-loving and avuncular gigantic pitcher, filled with red Kool-Aid and marked with a smiley face. He is typically featured answering the call of children by smashing through walls and furnishings, holding a pitcher filled with Kool-Aid.

Class: Bruiser
Gains Enraged when attacking or attacked by Scrappers. Increases all stats up to two times.

Passives
Oh Yeah! - immune to Stun, Fear, Bleeding, Burning, and Chilled. Very high crit resistance. Protects allies from single-target and area attacks.

Hey, Kool-Aid! - Bleeding allies have a chance to remove Bleeding and gain an extra turn.

Wallbreaker - performs a follow-up attack against enemies that are protecting or shielded

Attacks
L1 - Oh Yeah!

Runs and tackles the enemy.

Melee

One Enemy

(special) Deadly Crits - deals extra damage on critical hits

(special) Vampiric Strike - consumes Bleeding from targets to heal self.

(special) Exploit Opportunity - does extra damage to enemies with Staggered, Cornered, Impaired, Neutralized, Winded, Off-Balance, or Exhausted.

(enemy) Remove Buffs

(enemy) Grounded - flying enemies become vulnerable to ground attacks. Ignores most evasion effects. Ground attacks are guaranteed to crit.

L2 - OH Yeah!

Throws a glass of Kool-Aid at the enemy, which then shatters.

Ranged

One Enemy

(special) Splash Damage - applies Bleeding to all enemies.

(enemy) Pain - increases damage taken

(enemy) Dizzy - accuracy decreased by 25%

(self) Wind-Up - next attack does extra damage

L6 - Oh YEAH!

The team drinks Kool-Aid.

Buff Heal

All Allies

3 round cooldown

(special) Quick Action - does not consume a turn

(all allies) Elixir of Recovery - restores health and stamina.

(all allies) Rising Up - causes Fortified, Strengthened, Agile, or Focused.

(all allies) Remove Debuffs

L9 - OH YEAH!

Jumps really high and slams the floor.

Ground

All Enemies

(special) Ground Attack - ignores evasion and protect effects.

(special) Deadly Crits - deals extra damage on critical hits

(enemy) Opportunist - causes Staggered, Cornered, Impaired, Neutralized, Winded, Off-Balance, or Exhausted.

(enemy) Slowed - evasion decreased by 25%

Team-Up Bonuses
Alias-less

Armor Up

Big Mouth - OH YEAH!

Bloodlust

Bodies in Motion

Cool And Collected

Mascots

Seismic Shuffle

Tossers