Acolytes/Marhawkman

Exodus; GB/EB; gen as EB; Flying, Team Psychic Warding; ranged psychic attacks, team buffs/heals L1/default follow/counter: ; ; ; ; L2: ; ; ; ; L6: ; ; ; ; L9: ; ; ; ;

Anne-Marie Cortez; b/mb; inf; chance to dodge attacks(including psi, anything but cata); ranged energy gun, disorient/mind control Mentalist Gymnastics L1/default follow/counter: ; ; ; ; L2: ; ; ; ; L6: ; ; ; ; L9: ; ; ; ;

Cargill; b/mb; scr; steel hard skin; unarmed melee Steel Hard Skin; L1/default follow/counter: Steel Fist; Unarmed Melee; ; ; L2: ; ; ; ; L6: ; ; ; ; L9: ; ; ; ;

Chrome; b/mb; bru; flying; team buffs, DoT, DoT exploit L1/default follow/counter: ; ; ; ; L2: ; ; ; ; L6: ; ; ; ; L9: ; ; ; ;

Delgado; b/mb; bru; Megamorphing; unarmed melee, tank L1/default follow/counter: ; ; ; ; L2: ; ; ; ; L6: ; ; ; ; L9: ; ; ; ;

Firefist; b/mb; bla; ; fire attacks L1/default follow/counter: ; ; ; ; L2: ; ; ; ; L6: ; ; ; ; L9: ; ; ; ;

Gargouille; B/MB; scr; Flying, Stone Skin; slashing melee, stealthy Stone Skin: immune to bleeding, cold and fire effects L1/default follow/counter: Claw Slash; slashing melee; OE; 2 hits; bleeding, open wound L2: Flying Slash; slashing melee; AE; 1 hit; stealthy, wide open, fumbling L6: Night Stance; buff; self; n/a; QA, nimble L9: Gargoyle Drop; unarmed melee slashing; OE; 4 hits; stealthy, exploit corruption

Katu; b/mb; bla; gains energy charges when electrical or energy attacks are used; aoe downgrade, big hit consumes charges but restores stamina Passive: Energy Locus: gains an Energy Charge(tiny boost to all stats) each time an electrical or energy attack is used. L1/default follow/counter: Ion Wave; ranged electrical; AE; 1 hit; Static Charge L2: Energy Drain; ranged electric; OE; 3 hits; Energy Drain L6: ; ; ; ; L9: ; ; ; ;

Projector; B/MB; tac; ; team shields, ranged slashing energy ??? L1/default follow/counter: ; ; ; ; L2: ; ; ; ; L6: ; ; ; ; L9: ; ; ; ;

Random; b/mb; gen; reflexive adaptation(class changes based on the class of an opponent attacking him); gets modified attacks based on his class L1/default follow/counter: Bioplasmic Blast; ranged energy; OE; 1 hit; L2: ; ; ; ; L6: ; ; ; ; L9: ; ; ; ;

Scanner; b/mb; inf; chance to interrupt psi abilities, enemies cannot be stealthy; intangible, pressure points, opportunist Passive: Astral Warrior; chance to interrupt psychic attacks, all attacks have ethereal strike Passive: Astral Sense; enemies cannot be stealthy default follow/counter: Pressure Strike; unarmed melee, OE, 1 hit; opportunist L1: Electro-transitional strike; unarmed melee; OE; 2 hits; self(flying, phased), enemy(Phasic Weakness(takes extra damage from phased attackers)) L2: Shifting Shadow; unarmed melee; AE; 1 hit; pressure points, does not remove phased L6: Share Info; buff; AA; na; gives team true strike and paragon exploiter L9: Phantom Smash; unarmed melee; OE; 5 hits; exploit opportunity

Unuscione; b/mb; tac; bio-electric field(immune to shield breaker); energy melee Passive: Bio-Electric Field; Immune to Shield Breaker, starts with a 10% shield, gains a new shield each time she takes damage L1/default follow/counter: Shock Hit; electric melee; OE; 2 hits; Disabled L2: Stunning Strike; electric melee; OE; 1 hit; Incapacitation L6: Field Shift; Buff; Self; Adaptive Barrier(reduces damage taken and gives buffs when attacked based on the type of attack; melee>spikes(does damage to melee attackers), ranged>chance to deflect ranged, psi>shield now blocks psi(not full immunity)), refreshes shield L9: Field Smash; electric melee; OE; 1 hit; exploits stun, exploits lockout

Gen: Exodus, Random Bla: Firefist, Katu Bru: Chrome, Delgado Scr: Cargill, Gargouille Inf: AMC, Scanner Tac: Projector, Unuscione