Ness/PowerlessPaul

Ness

Class: Blaster

Health: 3/5

Stamina: 3/5

Attack: 4/5

Defense: 3/5

Accuracy: 2/5

Evasion: 3/5

Team-Up Bonuses:
 * Smashers
 * Mind Games

Passives: Moves:
 * Mental Resilience
 * 1) PK Flash (Ranged Psychic Energy Explosive) - All enemies, 1 hit
 * 2) ​Disoriented (50%)
 * 3) Blinded (50%)
 * 4) Energy Release
 * 5) Removes all stacks of Absorbed Energy to deal increased damage.
 * 6) PK Fire (Ranged Psychic Energy Fire) - Single target, 5 hits
 * 7) ​Burning
 * 8) Fire Vortex
 * 9) Stuns burning enemies.
 * 10) PK Thunder (Ranged Psychic Energy Electric) - Single target, 1 hit.
 * 11) Circular Strike
 * 12) Static Charge
 * 13) Charged Attack​
 * 14) PSI Magnet (Self-Buff) - 2 round cooldown
 * 15) ​Absorb Energy
 * 16) Healed by energy attacks
 * 17) Gains a charge of Absorbed Energy for every energy attack absorbed
 * 18) Absorbed Energy
 * 19) Increases damage dealt by 2%
 * 20) Stacks infinitely.
 * 21) Lasts 5 rounds