Thread:Agentk98/@comment-24335505-20160924022539/@comment-28185666-20160924141334

I've briefly read Hacktivism, so this is a basic plot I'm thinking of:

The instigators and spam bots have been beaten back, and the wiki has been restored as per archive. But it was a trap: the archives were filled with Trojan horses. Worst yet, someone recently upgraded them, and they will overun the wikia again.

Unfortunately, the community is split on how to deal with the issue. Do we clean up the issue at hand, or do we pursue the responisible party?

Mission 1 involves driving back the upgraded Spambots, and finding that the culprit lies in another wikia. Upon this discovery, the Chat Ravagers are intent on pursuing the intruders to foreign teritory, while the others are busy trying to save their creations.

Mission 2 offers a defined split mission - the Chat Ravagers pummel their way through fanfics from another game/wikia. Eventually, Omni Will and a select few decide to oppose them, stopping their rampage to no avail. Meanwhile, the Civil War-dens mop up remaining Spam bots, until news arrives that civility troubles stir elsewhere. Omni Will and a few other Wardens perform a crackdown, preventing the MAAFFU from fighting a war on two fronts.

Mission 3 is another split mission that's based on the choice in the previous mission. The Chat Ravagers finally pursue the culprit through even more elaborate Spam bots and Hacked Users, finally finding another MAAFFU user or the new Lockbox character. Once they are dealt with, it's finally time to reconcile differences as attention turns back to protecting and cleaning out the archived works. The Civil War-dens stopped one war to fight an internal one, finally chasing the last of the Chat Ravagers, leading them to the MAAFFU user or Lockbox character that was the focal point of the improved enemies. While they reduced damage to another forum, they inevitably lost sight of fixing the problem soundly. Either way, the problem is solved.

Mission 4 recombines the two factions. Corrupted versions of every MAAFFU involved character appear instantly as mini bosses. Initially, you're only given GladeusExMachina / Agent Gladius ; the only MAAFFU entry made too recently to be affected by the internal strife. But by knocking out a mini-boss, you cleanse that character and can use them in other miniboss fights or the main fight - 9 MAAFFU characters in one go. You can try to finish the level with just GladeusExMachina for 10 Energy, or you can try it with 20 or 30; a varying level of risk and reward.

Mission ends with the Wikia's power house characters cleansed, and the brunt of the damage controlled. Depending on M2-3 choices, the characters debate their approaches - brute force to the cause of the problem, or a methodical approach that risks nothing for no guarantees. There's still division on having to pick sides, but push come to shove, MAAFFU solves it's own problems with teamwork.